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cubiks-2048_ynh/sources/libs/keyboard.js
2015-03-10 12:36:06 +01:00

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JavaScript

/**
* Title: KeyboardJS
* Version: v0.4.1
* Description: KeyboardJS is a flexible and easy to use keyboard binding
* library.
* Author: Robert Hurst.
*
* Copyright 2011, Robert William Hurst
* Licenced under the BSD License.
* See https://raw.github.com/RobertWHurst/KeyboardJS/master/license.txt
*/
(function(context, factory) {
//INDEXOF POLLYFILL
[].indexOf||(Array.prototype.indexOf=function(a,b,c){for(c=this.length,b=(c+~~b)%c;b<c&&(!(b in this)||this[b]!==a);b++);return b^c?b:-1;});
//AMD
if(typeof define === 'function' && define.amd) { define(constructAMD); }
//GLOBAL
else { constructGlobal(); }
/**
* Construct AMD version of the library
*/
function constructAMD() {
//create a library instance
return init();
//spawns a library instance
function init() {
var library;
library = factory('amd');
library.fork = init;
return library;
}
}
/**
* Construct a Global version of the library
*/
function constructGlobal() {
var library;
//create a library instance
library = init();
library.noConflict('KeyboardJS', 'k');
//spawns a library instance
function init() {
var library, namespaces = [], previousValues = {};
library = factory('global');
library.fork = init;
library.noConflict = noConflict;
return library;
//sets library namespaces
function noConflict( ) {
var args, nI, newNamespaces;
newNamespaces = Array.prototype.slice.apply(arguments);
for(nI = 0; nI < namespaces.length; nI += 1) {
if(typeof previousValues[namespaces[nI]] === 'undefined') {
delete context[namespaces[nI]];
} else {
context[namespaces[nI]] = previousValues[namespaces[nI]];
}
}
previousValues = {};
for(nI = 0; nI < newNamespaces.length; nI += 1) {
if(typeof newNamespaces[nI] !== 'string') {
throw new Error('Cannot replace namespaces. All new namespaces must be strings.');
}
previousValues[newNamespaces[nI]] = context[newNamespaces[nI]];
context[newNamespaces[nI]] = library;
}
namespaces = newNamespaces;
return namespaces;
}
}
}
})(this, function(env) {
var KeyboardJS = {}, locales = {}, locale, map, macros, activeKeys = [], bindings = [], activeBindings = [],
activeMacros = [], aI, usLocale;
///////////////////////
// DEFUALT US LOCALE //
///////////////////////
//define US locale
//If you create a new locale please submit it as a pull request or post
// it in the issue tracker at
// http://github.com/RobertWhurst/KeyboardJS/issues/
usLocale = {
"map": {
//general
"3": ["cancel"],
"8": ["backspace"],
"9": ["tab"],
"12": ["clear"],
"13": ["enter"],
"16": ["shift"],
"17": ["ctrl"],
"18": ["alt", "menu"],
"19": ["pause", "break"],
"20": ["capslock"],
"27": ["escape", "esc"],
"32": ["space", "spacebar"],
"33": ["pageup"],
"34": ["pagedown"],
"35": ["end"],
"36": ["home"],
"37": ["left"],
"38": ["up"],
"39": ["right"],
"40": ["down"],
"41": ["select"],
"42": ["printscreen"],
"43": ["execute"],
"44": ["snapshot"],
"45": ["insert", "ins"],
"46": ["delete", "del"],
"47": ["help"],
"91": ["command", "windows", "win", "super", "leftcommand", "leftwindows", "leftwin", "leftsuper"],
"92": ["command", "windows", "win", "super", "rightcommand", "rightwindows", "rightwin", "rightsuper"],
"145": ["scrolllock", "scroll"],
"186": ["semicolon", ";"],
"187": ["equal", "equalsign", "="],
"188": ["comma", ","],
"189": ["dash", "-"],
"190": ["period", "."],
"191": ["slash", "forwardslash", "/"],
"192": ["graveaccent", "`"],
"219": ["openbracket", "["],
"220": ["backslash", "\\"],
"221": ["closebracket", "]"],
"222": ["apostrophe", "'"],
//0-9
"48": ["zero", "0"],
"49": ["one", "1"],
"50": ["two", "2"],
"51": ["three", "3"],
"52": ["four", "4"],
"53": ["five", "5"],
"54": ["six", "6"],
"55": ["seven", "7"],
"56": ["eight", "8"],
"57": ["nine", "9"],
//numpad
"96": ["numzero", "num0"],
"97": ["numone", "num1"],
"98": ["numtwo", "num2"],
"99": ["numthree", "num3"],
"100": ["numfour", "num4"],
"101": ["numfive", "num5"],
"102": ["numsix", "num6"],
"103": ["numseven", "num7"],
"104": ["numeight", "num8"],
"105": ["numnine", "num9"],
"106": ["nummultiply", "num*"],
"107": ["numadd", "num+"],
"108": ["numenter"],
"109": ["numsubtract", "num-"],
"110": ["numdecimal", "num."],
"111": ["numdevide", "num/"],
"144": ["numlock", "num"],
//function keys
"112": ["f1"],
"113": ["f2"],
"114": ["f3"],
"115": ["f4"],
"116": ["f5"],
"117": ["f6"],
"118": ["f7"],
"119": ["f8"],
"120": ["f9"],
"121": ["f10"],
"122": ["f11"],
"123": ["f12"]
},
"macros": [
//secondary key symbols
['shift + `', ["tilde", "~"]],
['shift + 1', ["exclamation", "exclamationpoint", "!"]],
['shift + 2', ["at", "@"]],
['shift + 3', ["number", "#"]],
['shift + 4', ["dollar", "dollars", "dollarsign", "$"]],
['shift + 5', ["percent", "%"]],
['shift + 6', ["caret", "^"]],
['shift + 7', ["ampersand", "and", "&"]],
['shift + 8', ["asterisk", "*"]],
['shift + 9', ["openparen", "("]],
['shift + 0', ["closeparen", ")"]],
['shift + -', ["underscore", "_"]],
['shift + =', ["plus", "+"]],
['shift + (', ["opencurlybrace", "opencurlybracket", "{"]],
['shift + )', ["closecurlybrace", "closecurlybracket", "}"]],
['shift + \\', ["verticalbar", "|"]],
['shift + ;', ["colon", ":"]],
['shift + \'', ["quotationmark", "\""]],
['shift + !,', ["openanglebracket", "<"]],
['shift + .', ["closeanglebracket", ">"]],
['shift + /', ["questionmark", "?"]]
]
};
//a-z and A-Z
for (aI = 65; aI <= 90; aI += 1) {
usLocale.map[aI] = String.fromCharCode(aI + 32);
usLocale.macros.push(['shift + ' + String.fromCharCode(aI + 32) + ', capslock + ' + String.fromCharCode(aI + 32), [String.fromCharCode(aI)]]);
}
registerLocale('us', usLocale);
getSetLocale('us');
//////////
// INIT //
//////////
//enable the library
enable();
/////////
// API //
/////////
//assemble the library and return it
KeyboardJS.enable = enable;
KeyboardJS.disable = disable;
KeyboardJS.activeKeys = getActiveKeys;
KeyboardJS.on = createBinding;
KeyboardJS.clear = removeBindingByKeyCombo;
KeyboardJS.clear.key = removeBindingByKeyName;
KeyboardJS.locale = getSetLocale;
KeyboardJS.locale.register = registerLocale;
KeyboardJS.macro = createMacro;
KeyboardJS.macro.remove = removeMacro;
KeyboardJS.key = {};
KeyboardJS.key.name = getKeyName;
KeyboardJS.key.code = getKeyCode;
KeyboardJS.combo = {};
KeyboardJS.combo.active = isSatisfiedCombo;
KeyboardJS.combo.parse = parseKeyCombo;
KeyboardJS.combo.stringify = stringifyKeyCombo;
return KeyboardJS;
//////////////////////
// INSTANCE METHODS //
//////////////////////
/**
* Enables KeyboardJS
*/
function enable() {
if(window.addEventListener) {
document.addEventListener('keydown', keydown, false);
document.addEventListener('keyup', keyup, false);
window.addEventListener('blur', reset, false);
window.addEventListener('webkitfullscreenchange', reset, false);
window.addEventListener('mozfullscreenchange', reset, false);
} else if(window.attachEvent) {
document.attachEvent('onkeydown', keydown);
document.attachEvent('onkeyup', keyup);
window.attachEvent('onblur', reset);
}
}
/**
* Exits all active bindings and disables KeyboardJS
*/
function disable() {
reset();
if(window.removeEventListener) {
document.removeEventListener('keydown', keydown, false);
document.removeEventListener('keyup', keyup, false);
window.removeEventListener('blur', reset, false);
window.removeEventListener('webkitfullscreenchange', reset, false);
window.removeEventListener('mozfullscreenchange', reset, false);
} else if(window.detachEvent) {
document.detachEvent('onkeydown', keydown);
document.detachEvent('onkeyup', keyup);
window.detachEvent('onblur', reset);
}
}
////////////////////
// EVENT HANDLERS //
////////////////////
/**
* Exits all active bindings. Optionally passes an event to all binding
* handlers.
* @param {KeyboardEvent} event [Optional]
*/
function reset(event) {
activeKeys = [];
pruneMacros();
pruneBindings(event);
}
/**
* Key down event handler.
* @param {KeyboardEvent} event
*/
function keydown(event) {
var keyNames, keyName, kI;
keyNames = getKeyName(event.keyCode);
if(keyNames.length < 1) { return; }
event.isRepeat = false;
for(kI = 0; kI < keyNames.length; kI += 1) {
keyName = keyNames[kI];
if (getActiveKeys().indexOf(keyName) != -1)
event.isRepeat = true;
addActiveKey(keyName);
}
executeMacros();
executeBindings(event);
}
/**
* Key up event handler.
* @param {KeyboardEvent} event
*/
function keyup(event) {
var keyNames, kI;
keyNames = getKeyName(event.keyCode);
if(keyNames.length < 1) { return; }
for(kI = 0; kI < keyNames.length; kI += 1) {
removeActiveKey(keyNames[kI]);
}
pruneMacros();
pruneBindings(event);
}
/**
* Accepts a key code and returns the key names defined by the current
* locale.
* @param {Number} keyCode
* @return {Array} keyNames An array of key names defined for the key
* code as defined by the current locale.
*/
function getKeyName(keyCode) {
return map[keyCode] || [];
}
/**
* Accepts a key name and returns the key code defined by the current
* locale.
* @param {Number} keyName
* @return {Number|false}
*/
function getKeyCode(keyName) {
var keyCode;
for(keyCode in map) {
if(!map.hasOwnProperty(keyCode)) { continue; }
if(map[keyCode].indexOf(keyName) > -1) { return keyCode; }
}
return false;
}
////////////
// MACROS //
////////////
/**
* Accepts a key combo and an array of key names to inject once the key
* combo is satisfied.
* @param {String} combo
* @param {Array} injectedKeys
*/
function createMacro(combo, injectedKeys) {
if(typeof combo !== 'string' && (typeof combo !== 'object' || typeof combo.push !== 'function')) {
throw new Error("Cannot create macro. The combo must be a string or array.");
}
if(typeof injectedKeys !== 'object' || typeof injectedKeys.push !== 'function') {
throw new Error("Cannot create macro. The injectedKeys must be an array.");
}
macros.push([combo, injectedKeys]);
}
/**
* Accepts a key combo and clears any and all macros bound to that key
* combo.
* @param {String} combo
*/
function removeMacro(combo) {
var macro;
if(typeof combo !== 'string' && (typeof combo !== 'object' || typeof combo.push !== 'function')) { throw new Error("Cannot remove macro. The combo must be a string or array."); }
for(mI = 0; mI < macros.length; mI += 1) {
macro = macros[mI];
if(compareCombos(combo, macro[0])) {
removeActiveKey(macro[1]);
macros.splice(mI, 1);
break;
}
}
}
/**
* Executes macros against the active keys. Each macro's key combo is
* checked and if found to be satisfied, the macro's key names are injected
* into active keys.
*/
function executeMacros() {
var mI, combo, kI;
for(mI = 0; mI < macros.length; mI += 1) {
combo = parseKeyCombo(macros[mI][0]);
if(activeMacros.indexOf(macros[mI]) === -1 && isSatisfiedCombo(combo)) {
activeMacros.push(macros[mI]);
for(kI = 0; kI < macros[mI][1].length; kI += 1) {
addActiveKey(macros[mI][1][kI]);
}
}
}
}
/**
* Prunes active macros. Checks each active macro's key combo and if found
* to no longer to be satisfied, each of the macro's key names are removed
* from active keys.
*/
function pruneMacros() {
var mI, combo, kI;
for(mI = 0; mI < activeMacros.length; mI += 1) {
combo = parseKeyCombo(activeMacros[mI][0]);
if(isSatisfiedCombo(combo) === false) {
for(kI = 0; kI < activeMacros[mI][1].length; kI += 1) {
removeActiveKey(activeMacros[mI][1][kI]);
}
activeMacros.splice(mI, 1);
mI -= 1;
}
}
}
//////////////
// BINDINGS //
//////////////
/**
* Creates a binding object, and, if provided, binds a key down hander and
* a key up handler. Returns a binding object that emits keyup and
* keydown events.
* @param {String} keyCombo
* @param {Function} keyDownCallback [Optional]
* @param {Function} keyUpCallback [Optional]
* @return {Object} binding
*/
function createBinding(keyCombo, keyDownCallback, keyUpCallback) {
var api = {}, binding, subBindings = [], bindingApi = {}, kI,
subCombo;
//break the combo down into a combo array
if(typeof keyCombo === 'string') {
keyCombo = parseKeyCombo(keyCombo);
}
//bind each sub combo contained within the combo string
for(kI = 0; kI < keyCombo.length; kI += 1) {
binding = {};
//stringify the combo again
subCombo = stringifyKeyCombo([keyCombo[kI]]);
//validate the sub combo
if(typeof subCombo !== 'string') { throw new Error('Failed to bind key combo. The key combo must be string.'); }
//create the binding
binding.keyCombo = subCombo;
binding.keyDownCallback = [];
binding.keyUpCallback = [];
//inject the key down and key up callbacks if given
if(keyDownCallback) { binding.keyDownCallback.push(keyDownCallback); }
if(keyUpCallback) { binding.keyUpCallback.push(keyUpCallback); }
//stash the new binding
bindings.push(binding);
subBindings.push(binding);
}
//build the binding api
api.clear = clear;
api.on = on;
return api;
/**
* Clears the binding
*/
function clear() {
var bI;
for(bI = 0; bI < subBindings.length; bI += 1) {
bindings.splice(bindings.indexOf(subBindings[bI]), 1);
}
}
/**
* Accepts an event name. and any number of callbacks. When the event is
* emitted, all callbacks are executed. Available events are key up and
* key down.
* @param {String} eventName
* @return {Object} subBinding
*/
function on(eventName ) {
var api = {}, callbacks, cI, bI;
//validate event name
if(typeof eventName !== 'string') { throw new Error('Cannot bind callback. The event name must be a string.'); }
if(eventName !== 'keyup' && eventName !== 'keydown') { throw new Error('Cannot bind callback. The event name must be a "keyup" or "keydown".'); }
//gather the callbacks
callbacks = Array.prototype.slice.apply(arguments, [1]);
//stash each the new binding
for(cI = 0; cI < callbacks.length; cI += 1) {
if(typeof callbacks[cI] === 'function') {
if(eventName === 'keyup') {
for(bI = 0; bI < subBindings.length; bI += 1) {
subBindings[bI].keyUpCallback.push(callbacks[cI]);
}
} else if(eventName === 'keydown') {
for(bI = 0; bI < subBindings.length; bI += 1) {
subBindings[bI].keyDownCallback.push(callbacks[cI]);
}
}
}
}
//construct and return the sub binding api
api.clear = clear;
return api;
/**
* Clears the binding
*/
function clear() {
var cI, bI;
for(cI = 0; cI < callbacks.length; cI += 1) {
if(typeof callbacks[cI] === 'function') {
if(eventName === 'keyup') {
for(bI = 0; bI < subBindings.length; bI += 1) {
subBindings[bI].keyUpCallback.splice(subBindings[bI].keyUpCallback.indexOf(callbacks[cI]), 1);
}
} else {
for(bI = 0; bI < subBindings.length; bI += 1) {
subBindings[bI].keyDownCallback.splice(subBindings[bI].keyDownCallback.indexOf(callbacks[cI]), 1);
}
}
}
}
}
}
}
/**
* Clears all binding attached to a given key combo. Key name order does not
* matter as long as the key combos equate.
* @param {String} keyCombo
*/
function removeBindingByKeyCombo(keyCombo) {
var bI, binding, keyName;
for(bI = 0; bI < bindings.length; bI += 1) {
binding = bindings[bI];
if(compareCombos(keyCombo, binding.keyCombo)) {
bindings.splice(bI, 1); bI -= 1;
}
}
}
/**
* Clears all binding attached to key combos containing a given key name.
* @param {String} keyName
*/
function removeBindingByKeyName(keyName) {
var bI, kI, binding;
if(keyName) {
for(bI = 0; bI < bindings.length; bI += 1) {
binding = bindings[bI];
for(kI = 0; kI < binding.keyCombo.length; kI += 1) {
if(binding.keyCombo[kI].indexOf(keyName) > -1) {
bindings.splice(bI, 1); bI -= 1;
break;
}
}
}
} else {
bindings = [];
}
}
/**
* Executes bindings that are active. Only allows the keys to be used once
* as to prevent binding overlap.
* @param {KeyboardEvent} event The keyboard event.
*/
function executeBindings(event) {
var bI, sBI, binding, bindingKeys, remainingKeys, cI, killEventBubble, kI, bindingKeysSatisfied,
index, sortedBindings = [], bindingWeight;
remainingKeys = [].concat(activeKeys);
for(bI = 0; bI < bindings.length; bI += 1) {
bindingWeight = extractComboKeys(bindings[bI].keyCombo).length;
if(!sortedBindings[bindingWeight]) { sortedBindings[bindingWeight] = []; }
sortedBindings[bindingWeight].push(bindings[bI]);
}
for(sBI = sortedBindings.length - 1; sBI >= 0; sBI -= 1) {
if(!sortedBindings[sBI]) { continue; }
for(bI = 0; bI < sortedBindings[sBI].length; bI += 1) {
binding = sortedBindings[sBI][bI];
bindingKeys = extractComboKeys(binding.keyCombo);
bindingKeysSatisfied = true;
for(kI = 0; kI < bindingKeys.length; kI += 1) {
if(remainingKeys.indexOf(bindingKeys[kI]) === -1) {
bindingKeysSatisfied = false;
break;
}
}
if(bindingKeysSatisfied && isSatisfiedCombo(binding.keyCombo)) {
activeBindings.push(binding);
for(kI = 0; kI < bindingKeys.length; kI += 1) {
index = remainingKeys.indexOf(bindingKeys[kI]);
if(index > -1) {
remainingKeys.splice(index, 1);
kI -= 1;
}
}
for(cI = 0; cI < binding.keyDownCallback.length; cI += 1) {
if (binding.keyDownCallback[cI](event, getActiveKeys(), binding.keyCombo) === false) {
killEventBubble = true;
}
}
if(killEventBubble === true) {
event.preventDefault();
event.stopPropagation();
}
}
}
}
}
/**
* Removes bindings that are no longer satisfied by the active keys. Also
* fires the key up callbacks.
* @param {KeyboardEvent} event
*/
function pruneBindings(event) {
var bI, cI, binding, killEventBubble;
for(bI = 0; bI < activeBindings.length; bI += 1) {
binding = activeBindings[bI];
if(isSatisfiedCombo(binding.keyCombo) === false) {
for(cI = 0; cI < binding.keyUpCallback.length; cI += 1) {
if (binding.keyUpCallback[cI](event, getActiveKeys(), binding.keyCombo) === false) {
killEventBubble = true;
}
}
if(killEventBubble === true) {
event.preventDefault();
event.stopPropagation();
}
activeBindings.splice(bI, 1);
bI -= 1;
}
}
}
///////////////////
// COMBO STRINGS //
///////////////////
/**
* Compares two key combos returning true when they are functionally
* equivalent.
* @param {String} keyComboArrayA keyCombo A key combo string or array.
* @param {String} keyComboArrayB keyCombo A key combo string or array.
* @return {Boolean}
*/
function compareCombos(keyComboArrayA, keyComboArrayB) {
var cI, sI, kI;
keyComboArrayA = parseKeyCombo(keyComboArrayA);
keyComboArrayB = parseKeyCombo(keyComboArrayB);
if(keyComboArrayA.length !== keyComboArrayB.length) { return false; }
for(cI = 0; cI < keyComboArrayA.length; cI += 1) {
if(keyComboArrayA[cI].length !== keyComboArrayB[cI].length) { return false; }
for(sI = 0; sI < keyComboArrayA[cI].length; sI += 1) {
if(keyComboArrayA[cI][sI].length !== keyComboArrayB[cI][sI].length) { return false; }
for(kI = 0; kI < keyComboArrayA[cI][sI].length; kI += 1) {
if(keyComboArrayB[cI][sI].indexOf(keyComboArrayA[cI][sI][kI]) === -1) { return false; }
}
}
}
return true;
}
/**
* Checks to see if a key combo string or key array is satisfied by the
* currently active keys. It does not take into account spent keys.
* @param {String} keyCombo A key combo string or array.
* @return {Boolean}
*/
function isSatisfiedCombo(keyCombo) {
var cI, sI, stage, kI, stageOffset = 0, index, comboMatches;
keyCombo = parseKeyCombo(keyCombo);
for(cI = 0; cI < keyCombo.length; cI += 1) {
comboMatches = true;
stageOffset = 0;
for(sI = 0; sI < keyCombo[cI].length; sI += 1) {
stage = [].concat(keyCombo[cI][sI]);
for(kI = stageOffset; kI < activeKeys.length; kI += 1) {
index = stage.indexOf(activeKeys[kI]);
if(index > -1) {
stage.splice(index, 1);
stageOffset = kI;
}
}
if(stage.length !== 0) { comboMatches = false; break; }
}
if(comboMatches) { return true; }
}
return false;
}
/**
* Accepts a key combo array or string and returns a flat array containing all keys referenced by
* the key combo.
* @param {String} keyCombo A key combo string or array.
* @return {Array}
*/
function extractComboKeys(keyCombo) {
var cI, sI, kI, keys = [];
keyCombo = parseKeyCombo(keyCombo);
for(cI = 0; cI < keyCombo.length; cI += 1) {
for(sI = 0; sI < keyCombo[cI].length; sI += 1) {
keys = keys.concat(keyCombo[cI][sI]);
}
}
return keys;
}
/**
* Parses a key combo string into a 3 dimensional array.
* - Level 1 - sub combos.
* - Level 2 - combo stages. A stage is a set of key name pairs that must
* be satisfied in the order they are defined.
* - Level 3 - each key name to the stage.
* @param {String|Array} keyCombo A key combo string.
* @return {Array}
*/
function parseKeyCombo(keyCombo) {
var s = keyCombo, i = 0, op = 0, ws = false, nc = false, combos = [], combo = [], stage = [], key = '';
if(typeof keyCombo === 'object' && typeof keyCombo.push === 'function') { return keyCombo; }
if(typeof keyCombo !== 'string') { throw new Error('Cannot parse "keyCombo" because its type is "' + (typeof keyCombo) + '". It must be a "string".'); }
//remove leading whitespace
while(s.charAt(i) === ' ') { i += 1; }
while(true) {
if(s.charAt(i) === ' ') {
//white space & next combo op
while(s.charAt(i) === ' ') { i += 1; }
ws = true;
} else if(s.charAt(i) === ',') {
if(op || nc) { throw new Error('Failed to parse key combo. Unexpected , at character index ' + i + '.'); }
nc = true;
i += 1;
} else if(s.charAt(i) === '+') {
//next key
if(key.length) { stage.push(key); key = ''; }
if(op || nc) { throw new Error('Failed to parse key combo. Unexpected + at character index ' + i + '.'); }
op = true;
i += 1;
} else if(s.charAt(i) === '>') {
//next stage op
if(key.length) { stage.push(key); key = ''; }
if(stage.length) { combo.push(stage); stage = []; }
if(op || nc) { throw new Error('Failed to parse key combo. Unexpected > at character index ' + i + '.'); }
op = true;
i += 1;
} else if(i < s.length - 1 && s.charAt(i) === '!' && (s.charAt(i + 1) === '>' || s.charAt(i + 1) === ',' || s.charAt(i + 1) === '+')) {
key += s.charAt(i + 1);
op = false;
ws = false;
nc = false;
i += 2;
} else if(i < s.length && s.charAt(i) !== '+' && s.charAt(i) !== '>' && s.charAt(i) !== ',' && s.charAt(i) !== ' ') {
//end combo
if(op === false && ws === true || nc === true) {
if(key.length) { stage.push(key); key = ''; }
if(stage.length) { combo.push(stage); stage = []; }
if(combo.length) { combos.push(combo); combo = []; }
}
op = false;
ws = false;
nc = false;
//key
while(i < s.length && s.charAt(i) !== '+' && s.charAt(i) !== '>' && s.charAt(i) !== ',' && s.charAt(i) !== ' ') {
key += s.charAt(i);
i += 1;
}
} else {
//unknown char
i += 1;
continue;
}
//end of combos string
if(i >= s.length) {
if(key.length) { stage.push(key); key = ''; }
if(stage.length) { combo.push(stage); stage = []; }
if(combo.length) { combos.push(combo); combo = []; }
break;
}
}
return combos;
}
/**
* Stringifys a key combo.
* @param {Array|String} keyComboArray A key combo array. If a key
* combo string is given it will be returned.
* @return {String}
*/
function stringifyKeyCombo(keyComboArray) {
var cI, ccI, output = [];
if(typeof keyComboArray === 'string') { return keyComboArray; }
if(typeof keyComboArray !== 'object' || typeof keyComboArray.push !== 'function') { throw new Error('Cannot stringify key combo.'); }
for(cI = 0; cI < keyComboArray.length; cI += 1) {
output[cI] = [];
for(ccI = 0; ccI < keyComboArray[cI].length; ccI += 1) {
output[cI][ccI] = keyComboArray[cI][ccI].join(' + ');
}
output[cI] = output[cI].join(' > ');
}
return output.join(' ');
}
/////////////////
// ACTIVE KEYS //
/////////////////
/**
* Returns the a copy of the active keys array.
* @return {Array}
*/
function getActiveKeys() {
return [].concat(activeKeys);
}
/**
* Adds a key to the active keys array, but only if it has not already been
* added.
* @param {String} keyName The key name string.
*/
function addActiveKey(keyName) {
if(keyName.match(/\s/)) { throw new Error('Cannot add key name ' + keyName + ' to active keys because it contains whitespace.'); }
if(activeKeys.indexOf(keyName) > -1) { return; }
activeKeys.push(keyName);
}
/**
* Removes a key from the active keys array.
* @param {String} keyNames The key name string.
*/
function removeActiveKey(keyName) {
var keyCode = getKeyCode(keyName);
if(keyCode === '91' || keyCode === '92') { activeKeys = []; } //remove all key on release of super.
else { activeKeys.splice(activeKeys.indexOf(keyName), 1); }
}
/////////////
// LOCALES //
/////////////
/**
* Registers a new locale. This is useful if you would like to add support for a new keyboard layout. It could also be useful for
* alternative key names. For example if you program games you could create a locale for your key mappings. Instead of key 65 mapped
* to 'a' you could map it to 'jump'.
* @param {String} localeName The name of the new locale.
* @param {Object} localeMap The locale map.
*/
function registerLocale(localeName, localeMap) {
//validate arguments
if(typeof localeName !== 'string') { throw new Error('Cannot register new locale. The locale name must be a string.'); }
if(typeof localeMap !== 'object') { throw new Error('Cannot register ' + localeName + ' locale. The locale map must be an object.'); }
if(typeof localeMap.map !== 'object') { throw new Error('Cannot register ' + localeName + ' locale. The locale map is invalid.'); }
//stash the locale
if(!localeMap.macros) { localeMap.macros = []; }
locales[localeName] = localeMap;
}
/**
* Swaps the current locale.
* @param {String} localeName The locale to activate.
* @return {Object}
*/
function getSetLocale(localeName) {
//if a new locale is given then set it
if(localeName) {
if(typeof localeName !== 'string') { throw new Error('Cannot set locale. The locale name must be a string.'); }
if(!locales[localeName]) { throw new Error('Cannot set locale to ' + localeName + ' because it does not exist. If you would like to submit a ' + localeName + ' locale map for KeyboardJS please submit it at https://github.com/RobertWHurst/KeyboardJS/issues.'); }
//set the current map and macros
map = locales[localeName].map;
macros = locales[localeName].macros;
//set the current locale
locale = localeName;
}
//return the current locale
return locale;
}
});