mirror of
https://github.com/YunoHost-Apps/hextris_ynh.git
synced 2024-09-03 19:16:05 +02:00
302 lines
8.6 KiB
JavaScript
302 lines
8.6 KiB
JavaScript
$(document).ready(function() {
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initialize();
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$('#bottombar').hide();
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});
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function showbottombar() {
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var isOffline = 'onLine' in navigator && !navigator.onLine;
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if (isOffline) {
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setTimeout(showbottombar, 1000);
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} else {
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window.iframeHasLoaded = true;
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if (gameState != 1) {
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$('#bottombar').fadeIn(150, 'linear');
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}
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}
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}
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function hidebottombar() {
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$('#bottombar').fadeOut(150, 'linear');
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}
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function initialize(a) {
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window.iframHasLoaded = false;
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window.colors = ["#e74c3c", "#f1c40f", "#3498db", "#2ecc71"];
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window.hexColorsToTintedColors = {
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"#e74c3c": "rgb(241,163,155)",
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"#f1c40f": "rgb(246,223,133)",
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"#3498db": "rgb(151,201,235)",
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"#2ecc71": "rgb(150,227,183)"
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};
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window.rgbToHex = {
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"rgb(231,76,60)": "#e74c3c",
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"rgb(241,196,15)": "#f1c40f",
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"rgb(52,152,219)": "#3498db",
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"rgb(46,204,113)": "#2ecc71"
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};
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window.rgbColorsToTintedColors = {
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"rgb(231,76,60)": "rgb(241,163,155)",
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"rgb(241,196,15)": "rgb(246,223,133)",
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"rgb(52,152,219)": "rgb(151,201,235)",
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"rgb(46,204,113)": "rgb(150,227,183)"
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};
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window.hexagonBackgroundColor = 'rgb(236, 240, 241)';
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window.hexagonBackgroundColorClear = 'rgba(236, 240, 241, 0.5)';
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window.centerBlue = 'rgb(44,62,80)';
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window.angularVelocityConst = 4;
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window.scoreOpacity = 0;
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window.textOpacity = 0;
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window.prevGameState = undefined;
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//render.js
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window.op = 0;
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window.saveState = localStorage.getItem("saveState") || "{}";
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if (saveState !== "{}") {
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op = 1;
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}
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//input.js
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//all of main.js
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//main.js
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window.textShown = false;
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window.requestAnimFrame = (function() {
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return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || function(callback) {
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window.setTimeout(callback, 1000 / framerate);
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};
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})();
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$('#clickToExit').bind('click', toggleDevTools);
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window.settings;
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if (/Mobile|Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)) {
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settings = {
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platform: "mobile",
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startDist: 227,
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creationDt: 40,
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baseScale: 1.4,
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scale: 1,
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prevScale: 1,
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baseHexWidth: 87,
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hexWidth: 87,
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baseBlockHeight: 20,
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blockHeight: 20,
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rows: 7,
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speedModifier: 0.73,
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creationSpeedModifier: 0.73,
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comboTime: 240
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};
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} else {
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settings = {
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platform: "nonmobile",
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baseScale: 1,
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startDist: 340,
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creationDt: 9,
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scale: 1,
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prevScale: 1,
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hexWidth: 65,
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baseHexWidth: 87,
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baseBlockHeight: 20,
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blockHeight: 15,
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rows: 8,
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speedModifier: 0.65,
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creationSpeedModifier: 0.65,
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comboTime: 240
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};
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$("#inst_main_body").html("The goal of Hextris is to stop blocks from leaving the inside of the outer gray hexagon<br><br>Either press the right and left arrow keys or tap the left and right sides of the screen to rotate the Hexagon<br><br>Clear blocks by making 3 or more blocks of the same color touch<br><br>Get points by clearing blocks<br><br>Time left before your combo streak disappears is indicated shown by <span style='color:#f1c40f;'>the</span> <span style='color:#e74c3c'>colored<span> <span style='color:#3498db'>lines</span> <span style='color:#2ecc71'>in</span> the outer hexagon<br><br>Pause by pressing <i class = 'fa fa-pause'></i> or the letter <b>p</b><br>Restart by pressing <i class = 'fa fa-refresh'></i> or <b>enter</b><br>Bring up this menu by pressing <i class = 'fa fa-info-circle'><br><br><a href = 'https://github.com/Hextris/hextris/issues'>Found a bug? Go here</a");
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}
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window.canvas = document.getElementById('canvas');
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window.ctx = canvas.getContext('2d');
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window.trueCanvas = {
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width: canvas.width,
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height: canvas.height
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};
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scaleCanvas();
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window.framerate = 60;
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window.history = {};
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window.score = 0;
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window.isGameOver = 3;
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window.scoreAdditionCoeff = 1;
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window.prevScore = 0;
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window.numHighScores = 3;
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highscores = [];
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if (localStorage.getItem('highscores')) {
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try {
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highscores = JSON.parse(localStorage.getItem('highscores'));
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} catch (e) {
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highscores = [];
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}
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}
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window.blocks = [];
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window.MainHex;
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window.gdx = 0;
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window.gdy = 0;
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window.devMode = 0;
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window.lastGen = undefined;
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window.prevTimeScored = undefined;
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window.nextGen = undefined;
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window.spawnLane = 0;
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window.importing = 0;
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window.importedHistory = undefined;
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window.startTime = undefined;
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window.gameState;
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setStartScreen();
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if (a != 1) {
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window.canRestart = 1;
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window.onblur = function(e) {
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if (gameState == 1) {
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pause();
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}
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};
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$('#startBtn').off();
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if (settings.platform == 'mobile') {
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$('#startBtn').on('touchstart', startBtnHandler);
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} else {
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$('#startBtn').on('mousedown', startBtnHandler);
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}
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document.addEventListener('touchmove', function(e) {
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e.preventDefault();
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}, false);
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$(window).resize(scaleCanvas);
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$(window).unload(function() {
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if (gameState == 1 || gameState == -1 || gameState === 0) localStorage.setItem("saveState", exportSaveState());
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else localStorage.setItem("saveState", "{}");
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});
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addKeyListeners();
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document.addEventListener("pause", handlePause, false);
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document.addEventListener("backbutton", handlePause, false);
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document.addEventListener("menubutton", handlePause, false); //menu button on android
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setTimeout(function() {
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if (settings.platform == "mobile") {
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try {
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document.body.removeEventListener('touchstart', handleTapBefore, false);
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} catch (e) {
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}
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try {
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document.body.removeEventListener('touchstart', handleTap, false);
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} catch (e) {
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}
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document.body.addEventListener('touchstart', handleTapBefore, false);
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} else {
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try {
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document.body.removeEventListener('mousedown', handleClickBefore, false);
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} catch (e) {
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}
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try {
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document.body.removeEventListener('mousedown', handleClick, false);
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} catch (e) {
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}
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document.body.addEventListener('mousedown', handleClickBefore, false);
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}
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}, 1);
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}
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}
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function startBtnHandler() {
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setTimeout(function() {
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if (settings.platform == "mobile") {
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try {
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document.body.removeEventListener('touchstart', handleTapBefore, false);
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} catch (e) {
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}
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try {
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document.body.removeEventListener('touchstart', handleTap, false);
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} catch (e) {
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}
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document.body.addEventListener('touchstart', handleTap, false);
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} else {
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try {
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document.body.removeEventListener('mousedown', handleClickBefore, false);
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} catch (e) {
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}
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try {
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document.body.removeEventListener('mousedown', handleClick, false);
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} catch (e) {
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}
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document.body.addEventListener('mousedown', handleClick, false);
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}
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}, 5);
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if (!canRestart) return false;
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if ($('#helpScreen').is(':visible')) {
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$('#helpScreen').fadeOut(150, "linear");
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}
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if (importing == 1) {
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init(1);
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} else {
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resumeGame();
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}
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}
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function handlePause() {
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if (gameState == 1 || gameState == 2) {
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pause();
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}
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}
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function handleTap(e) {
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handleClickTap(e.changedTouches[0].clientX, e.changedTouches[0].clientY);
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}
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function handleClick(e) {
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handleClickTap(e.clientX, e.clientY);
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}
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function handleTapBefore(e) {
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var x = e.changedTouches[0].clientX;
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var y = e.changedTouches[0].clientY;
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if (x < 120 && y < 50 && $('.helpText').is(':visible')) {
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showHelp();
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return;
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}
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}
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function handleClickBefore(e) {
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var x = e.clientX;
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var y = e.clientY;
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if (x < 120 && y < 50 && $('.helpText').is(':visible')) {
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showHelp();
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return;
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}
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}
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