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2014-04-08 20:32:22 +02:00
/*
Jappix - An open social platform
These are the http-auth JS scripts for Jappix
-------------------------------------------------
License: AGPL
Author: Valérian Saliou, Kload
Last revision: 16/04/12
*/
// Does the user login
var CURRENT_SESSION = false;
// Login to a HTTP session
function doHttpLogin(lNick, lPass, lServer, lPriority) {
try {
// We add the login wait div
showGeneralWait();
// We define the http binding parameters
oArgs = new Object();
if(HOST_BOSH_MAIN)
oArgs.httpbase = HOST_BOSH_MAIN;
else
oArgs.httpbase = HOST_BOSH;
// Check BOSH origin
BOSH_SAME_ORIGIN = isSameOrigin(oArgs.httpbase);
// We create the new http-binding connection
con = new JSJaCHttpBindingConnection(oArgs);
// And we handle everything that happen
setupCon(con);
// Generate a resource
var random_resource = getDB('session', 'resource');
if(!random_resource)
random_resource = JAPPIX_RESOURCE + ' (' + (new Date()).getTime() + ')';
// Generate a priority
lPriority = lPriority ? lPriority : 10;
// We retrieve what the user typed in the login inputs
oArgs = new Object();
oArgs.domain = trim(lServer);
oArgs.username = trim(lNick);
oArgs.resource = random_resource;
oArgs.pass = lPass;
oArgs.secure = true;
oArgs.xmllang = XML_LANG;
// Store the resource (for reconnection)
setDB('session', 'resource', random_resource);
// Generate a session XML to be stored
session_xml = '<session><stored>true</stored><domain>' + lServer.htmlEnc() + '</domain><username>' + lNick.htmlEnc() + '</username><resource>' + random_resource + '</resource><password>' + lPass.htmlEnc() + '</password><priority>' + (lPriority + '').htmlEnc() + '</priority></session>';
// Save the session parameters (for reconnect if network issue)
CURRENT_SESSION = session_xml;
// We store the infos of the user into the data-base
setDB('priority', 1, 10);
// We connect !
con.connect(oArgs);
// Change the page title
pageTitle('wait');
logThis('Jappix is connecting...', 3);
}
catch(e) {
// Logs errors
logThis('Error while logging in: ' + e, 1);
// Reset Jappix
destroyTalkPage();
// Open an unknown error
openThisError(2);
}
finally {
return false;
}
}