mirror of
https://github.com/YunoHost-Apps/jappix_ynh.git
synced 2024-09-03 19:26:19 +02:00
191 lines
6.1 KiB
JavaScript
191 lines
6.1 KiB
JavaScript
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/*
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Jappix - An open social platform
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These are the audio JS scripts for Jappix
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-------------------------------------------------
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License: AGPL
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Author: Valérian Saliou
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*/
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// Bundle
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var Audio = (function () {
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/**
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* Alias of this
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* @private
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*/
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var self = {};
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/* Variables */
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self._timeout_stop = false;
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/**
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* Returns whether browser supports audio or not
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* @private
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* @return {boolean}
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*/
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self._is_supported = function() {
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is_supported = true;
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try {
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if((BrowserDetect.browser == 'Explorer') && (BrowserDetect.version < 9)) {
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is_supported = false;
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}
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} catch(e) {
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Console.error('Audio._is_supported', e);
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} finally {
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return is_supported;
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}
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};
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/**
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* Plays the given sound ID
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* @public
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* @param {string} name
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* @return {boolean}
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*/
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self.play = function(name, repeat) {
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try {
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repeat = (typeof repeat === 'boolean') ? repeat : false;
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// Not supported?
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if(!self._is_supported()) {
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return false;
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}
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// If the sounds are enabled
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if(DataStore.getDB(Connection.desktop_hash, 'options', 'sounds') === '1') {
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// If the audio elements aren't yet in the DOM
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if(!Common.exists('#audio')) {
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$('body').append(
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'<div id="audio">' +
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'<audio id="new-chat" preload="auto" data-duration="2">' +
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'<source src="' + './sounds/new-chat.mp3' + '" />' +
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'<source src="' + './sounds/new-chat.oga' + '" />' +
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'</audio>' +
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'<audio id="receive-message" preload="auto" data-duration="2">' +
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'<source src="' + './sounds/receive-message.mp3' + '" />' +
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'<source src="' + './sounds/receive-message.oga' + '" />' +
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'</audio>' +
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'<audio id="notification" preload="auto" data-duration="2">' +
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'<source src="' + './sounds/notification.mp3' + '" />' +
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'<source src="' + './sounds/notification.oga' + '" />' +
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'</audio>' +
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'<audio id="incoming-call" preload="auto" data-duration="7">' +
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'<source src="' + './sounds/incoming-call.mp3' + '" />' +
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'<source src="' + './sounds/incoming-call.oga' + '" />' +
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'</audio>' +
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'<audio id="outgoing-call" preload="auto" data-duration="30">' +
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'<source src="' + './sounds/outgoing-call.mp3' + '" />' +
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'<source src="' + './sounds/outgoing-call.oga' + '" />' +
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'</audio>' +
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'</div>'
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);
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}
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// We play the target sound
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var audio_raw_sel = $('#audio audio').filter('#' + name);
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var audio_sel = audio_raw_sel[0];
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if(audio_sel) {
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// Fixes Chrome audio bug when Get API serves expired files (for development work purposes)
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if(window.chrome && System.isDeveloper()) {
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audio_sel.load();
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}
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// Must repeat sound?
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if(repeat === true) {
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// We hardcoded sound duration as it's a mess to add load event handlers to determine duration via Audio API...
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var duration = parseInt((audio_raw_sel.attr('data-duration') || 0), 10);
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self._timeout_stop = false;
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audio_raw_sel.oneTime((duration + 's'), function() {
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if(!self._timeout_stop) {
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self.play(name, repeat);
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}
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});
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}
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audio_sel.play();
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Console.info('Played sound with name: ' + name + ' (' + (repeat ? 'repeatedly' : 'one time') + ')');
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} else {
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throw 'Sound does not exist: ' + name;
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}
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}
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} catch(e) {
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Console.error('Audio.play', e);
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} finally {
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return false;
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}
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};
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/**
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* Stops the given sound ID
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* @public
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* @param {string} name
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* @return {boolean}
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*/
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self.stop = function(name) {
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try {
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// Not supported?
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if(!self._is_supported()) {
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return false;
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}
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self._timeout_stop = true;
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// Check the audio container exists before doing anything...
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var audio_parent_sel = $('#audio');
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var audio_raw_sel = audio_parent_sel.find('audio').filter('#' + name);
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var audio_sel = audio_raw_sel[0];
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if(audio_parent_sel.size()) {
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audio_raw_sel.stopTime();
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if(audio_sel) {
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if(!audio_sel.paused) {
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audio_sel.pause();
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Console.info('Stopped sound with name: ' + name);
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} else {
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Console.info('Sound with name: ' + name + ' already stopped');
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}
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} else {
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throw 'Sound does not exist: ' + name;
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}
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} else {
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Console.warn('Audio container does not exist, aborting as nothing likely to be playing! (already stopped)');
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}
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} catch(e) {
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Console.error('Audio.stop', e);
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} finally {
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return false;
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}
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};
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/**
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* Return class scope
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*/
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return self;
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})();
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