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jappix_ynh/source/js/groupchat.js
titoko titoko 96663cd7da add source
2013-11-27 12:56:15 +01:00

370 lines
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8.6 KiB
JavaScript
Executable file

/*
Jappix - An open social platform
These are the groupchat JS scripts for Jappix
-------------------------------------------------
License: AGPL
Authors: Valérian Saliou, Maranda, Eric
Last revision: 13/02/12
*/
// Displays the MUC admin elements
function displayMucAdmin(affiliation, id, xid, statuscode) {
// We must be in the "login" mode
if(isAnonymous())
return;
// We check if the user is a room owner or administrator to give him privileges
if(affiliation == 'owner' || affiliation == 'admin')
$('#' + id + ' .tools-mucadmin').show();
// We check if the room hasn't been yet created
if(statuscode == 201)
openThisInfo(4);
// We add the click event
$('#' + id + ' .tools-mucadmin').click(function() {
openMucAdmin(xid, affiliation);
});
}
// Initializes a connection with a MUC groupchat
function getMUC(room, nickname, password) {
// Room hash
var hash = hex_md5(room);
// Reset the elements
$('#' + hash + ' .muc-ask').remove();
$('#' + hash + ' .compose').show();
// No nickname?
if(!nickname) {
// Get some values
if(!isAnonymous())
nickname = getNick();
else
nickname = ANONYMOUS_NICK;
// If the nickname could not be retrieved, ask it
if(!nickname)
generateMUCAsk('nickname', room, hash, nickname, password);
}
// Got our nickname?
if(nickname) {
// Get our general presence
var show = getDB('presence-show', 1);
var status = getDB('options', 'presence-status');
// Set my nick
$('#' + hash).attr('data-nick', escape(nickname));
// Send the appropriate presence
sendPresence(room + '/' + nickname, '', show, status, '', true, password, handleMUC);
}
return false;
}
// Handles the MUC main elements
function handleMUC(presence) {
// We get the xml content
var xml = presence.getNode();
var from = fullXID(getStanzaFrom(presence));
var room = bareXID(from);
var nickname = thisResource(from);
var hash = hex_md5(room);
// No ID: must fix M-Link bug
if(presence.getID() == null)
presence.setID(1);
logThis('First MUC presence: ' + from, 3);
// Catch the errors
if(!handleError(xml)) {
// Define some stuffs
var muc_user = $(xml).find('x[xmlns="' + NS_MUC_USER + '"]');
var affiliation = muc_user.find('item').attr('affiliation');
var statuscode = parseInt(muc_user.find('status').attr('code'));
// Handle my presence
handlePresence(presence);
// Check if I am a room owner
displayMucAdmin(affiliation, hash, room, statuscode);
// Tell the MUC we can notify the incoming presences
$(document).oneTime('15s', function() {
$('#' + hash).attr('data-initial', 'true');
});
// Enable the chatting input
$(document).oneTime(10, function() {
$('#' + hash + ' .message-area').removeAttr('disabled').focus();
});
}
// A password is required
else if($(xml).find('error[type="auth"] not-authorized').size())
generateMUCAsk('password', room, hash, nickname);
// There's a nickname conflict
else if($(xml).find('error[type="cancel"] conflict').size())
generateMUCAsk('nickname', room, hash);
}
// Generates a correct MUC asker
function generateMUCAsk(type, room, hash, nickname, password) {
// Generate the path to the elements
var path_to = '#' + hash + ' .muc-ask';
// Define the label text
var label_text;
switch(type) {
case 'nickname':
label_text = _e("Nickname");
break;
case 'password':
label_text = _e("Password");
break;
}
// Create the HTML markup
$('#' + hash + ' .compose').hide();
$('#' + hash).append(
'<div class="muc-ask text">' +
'<label>' + label_text + '</label>' +
'<input class="focusable" type="text" />' +
'</div>'
);
// When a key is pressed in the input
$(path_to + ' input').keyup(function(e) {
var value_input = $(this).val();
// Enter key pressed
if(e.keyCode == 13) {
// trim() fixes #304
if(type == 'nickname' && trim(value_input)) {
nickname = trim(value_input);
return getMUC(room, nickname, password);
}
if(type == 'password' && value_input) {
password = value_input;
return getMUC(room, nickname, password);
}
}
});
// Focus on the input
$(document).oneTime(10, function() {
$(path_to + ' input').focus();
});
}
// Creates a new groupchat
function groupchatCreate(hash, room, chan, nickname, password) {
/* REF: http://xmpp.org/extensions/xep-0045.html */
logThis('New groupchat: ' + room, 3);
// Create the chat content
generateChat('groupchat', hash, room, chan);
// Create the chat switcher
generateSwitch('groupchat', hash, room, chan);
// The icons-hover functions
tooltipIcons(room, hash);
// Click event on the add tool
$('#' + hash + ' .tools-add').click(function() {
// Hide the icon (to tell the user all is okay)
$(this).hide();
// Add the groupchat to the user favorites
addThisFavorite(room, chan);
});
// Must show the add button?
if(!existDB('favorites', room))
$('#' + hash + ' .tools-add').show();
// The event handlers
var inputDetect = $('#' + hash + ' .message-area');
// Focus event
inputDetect.focus(function() {
// Clean notifications for this chat
chanCleanNotify(hash);
// Store focus on this chat!
CHAT_FOCUS_HASH = hash;
})
// Blur event
inputDetect.blur(function() {
// Reset storage about focus on this chat!
if(CHAT_FOCUS_HASH == hash)
CHAT_FOCUS_HASH = null;
// Reset autocompletion
resetAutocompletion(hash);
})
// Lock to the input
inputDetect.keydown(function(e) {
// Enter key
if(e.keyCode == 13) {
// Add a new line
if(e.shiftKey)
inputDetect.val(inputDetect.val() + '\n');
// Send the message
else {
sendMessage(hash, 'groupchat');
// Reset the composing database entry
setDB('chatstate', room, 'off');
}
return false;
}
// Tabulation key
else if(e.keyCode == 9) {
createAutocompletion(hash);
return false;
}
// Reset the autocompleter
else
resetAutocompletion(hash);
});
// Chatstate events
eventsChatState(inputDetect, room, hash, 'groupchat');
// Get the current muc informations and content
getMUC(room, nickname, password);
}
// Generates a groupchat to join array
function arrayJoinGroupchats() {
// Values array
var muc_arr = [GROUPCHATS_JOIN];
var new_arr = [];
// Try to split it
if(GROUPCHATS_JOIN.indexOf(',') != -1)
muc_arr = GROUPCHATS_JOIN.split(',');
for(i in muc_arr) {
// Get the current value
var muc_current = trim(muc_arr[i]);
// No current value?
if(!muc_current)
continue;
// Filter the current value
muc_current = generateXID(muc_current, 'groupchat');
// Add the current value
if(!existArrayValue(new_arr, muc_current))
new_arr.push(muc_current);
}
return new_arr;
}
// Joins the defined groupchats
var JOIN_SUGGEST = [];
function joinConfGroupchats() {
// Nothing to join?
if(!JOIN_SUGGEST)
return;
// Join the chats
if(JOIN_SUGGEST.length) {
for(g in JOIN_SUGGEST)
checkChatCreate(JOIN_SUGGEST[g], 'groupchat');
}
}
// Checks suggest utility
function suggestCheck() {
var groupchat_arr = arrayJoinGroupchats();
// Must suggest the user?
if((GROUPCHATS_SUGGEST == 'on') && groupchat_arr.length) {
if(exists('#suggest'))
return;
// Create HTML code
var html = '<div id="suggest">';
html += '<div class="title">' + _e("Suggested chatrooms") + '</div>';
html += '<div class="content">';
for(g in groupchat_arr) {
html += '<a class="one" href="#" data-xid="' + encodeQuotes(groupchat_arr[g]) + '">';
html += '<span class="icon talk-images"></span>';
html += '<span class="name">' + capitaliseFirstLetter(getXIDNick(groupchat_arr[g]).htmlEnc()) + '</span>';
html += '<span class="state talk-images"></span>';
html += '<span class="clear"></span>';
html += '</a>';
}
html += '</div>';
html += '<a class="next disabled" href="#">' + _e("Continue") + '</a>';
html += '</div>';
// Append HTML code
$('body').append(html);
// Click events
$('#suggest .content a.one').click(function() {
// Add/remove the active class
$(this).toggleClass('active');
// We require at least one room to be chosen
if(exists('#suggest .content a.one.active'))
$('#suggest a.next').removeClass('disabled');
else
$('#suggest a.next').addClass('disabled');
return false;
});
$('#suggest a.next').click(function() {
// Disabled?
if($(this).hasClass('disabled'))
return false;
// Store groupchats to join
$('#suggest .content a.one.active').each(function() {
JOIN_SUGGEST.push($(this).attr('data-xid'));
});
// Switch to talk UI
$('#suggest').remove();
triggerConnected();
return false;
});
} else {
JOIN_SUGGEST = groupchat_arr;
triggerConnected();
}
}