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mautrix_discord_ynh/conf/config.yaml
2024-02-15 22:43:58 +01:00

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YAML

# Homeserver details.
homeserver:
# The address that this appservice can use to connect to the homeserver.
address: https://__DOMAIN__
# Publicly accessible base URL for media, used for avatars in relay mode.
# If not set, the connection address above will be used.
public_address: null
# The domain of the homeserver (also known as server_name, used for MXIDs, etc).
domain: __SERVER_NAME__
# What software is the homeserver running?
# Standard Matrix homeservers like Synapse, Dendrite and Conduit should just use "standard" here.
software: standard
# The URL to push real-time bridge status to.
# If set, the bridge will make POST requests to this URL whenever a user's discord connection state changes.
# The bridge will use the appservice as_token to authorize requests.
status_endpoint: null
# Endpoint for reporting per-message status.
message_send_checkpoint_endpoint: null
# Does the homeserver support https://github.com/matrix-org/matrix-spec-proposals/pull/2246?
async_media: __ASYNC_MEDIA__
# Should the bridge use a websocket for connecting to the homeserver?
# The server side is currently not documented anywhere and is only implemented by mautrix-wsproxy,
# mautrix-asmux (deprecated), and hungryserv (proprietary).
websocket: false
# How often should the websocket be pinged? Pinging will be disabled if this is zero.
ping_interval_seconds: 0
# Application service host/registration related details.
# Changing these values requires regeneration of the registration.
appservice:
# The address that the homeserver can use to connect to this appservice.
address: http://127.0.0.1:__PORT__
# The hostname and port where this appservice should listen.
hostname: 0.0.0.0
port: __PORT__
# Database config.
database:
# The database type. "sqlite3-fk-wal" and "postgres" are supported.
type: postgres
# The database URI.
# SQLite: A raw file path is supported, but `file:<path>?_txlock=immediate` is recommended.
# https://github.com/mattn/go-sqlite3#connection-string
# Postgres: Connection string. For example, postgres://user:password@host/database?sslmode=disable
# To connect via Unix socket, use something like postgres:///dbname?host=/var/run/postgresql
uri: postgres://__APP__:__DB_PWD__@localhost:5432/__DB_NAME__
# Maximum number of connections. Mostly relevant for Postgres.
max_open_conns: 20
max_idle_conns: 2
# Maximum connection idle time and lifetime before they're closed. Disabled if null.
# Parsed with https://pkg.go.dev/time#ParseDuration
max_conn_idle_time: null
max_conn_lifetime: null
# The unique ID of this appservice.
id: __APPSERVICEID__
# Appservice bot details.
bot:
# Username of the appservice bot.
username: __BOTNAME__
# Display name and avatar for bot. Set to "remove" to remove display name/avatar, leave empty
# to leave display name/avatar as-is.
displayname: Discord bridge bot
avatar: mxc://maunium.net/nIdEykemnwdisvHbpxflpDlC
# Whether or not to receive ephemeral events via appservice transactions.
# Requires MSC2409 support (i.e. Synapse 1.22+).
ephemeral_events: true
# Should incoming events be handled asynchronously?
# This may be necessary for large public instances with lots of messages going through.
# However, messages will not be guaranteed to be bridged in the same order they were sent in.
async_transactions: false
# Authentication tokens for AS <-> HS communication. Autogenerated; do not modify.
as_token: "This value is generated when generating the registration"
hs_token: "This value is generated when generating the registration"
# Bridge config
bridge:
# Localpart template of MXIDs for Discord users.
# {{.}} is replaced with the internal ID of the Discord user.
username_template: discord_{{.}}
# Displayname template for Discord users. This is also used as the room name in DMs if private_chat_portal_meta is enabled.
# Available variables:
# .ID - Internal user ID
# .Username - Legacy display/username on Discord
# .GlobalName - New displayname on Discord
# .Discriminator - The 4 numbers after the name on Discord
# .Bot - Whether the user is a bot
# .System - Whether the user is an official system user
# .Webhook - Whether the user is a webhook and is not an application
# .Application - Whether the user is an application
displayname_template: '{{or .GlobalName .Username}}{{if .Bot}} (bot){{end}}'
# Displayname template for Discord channels (bridged as rooms, or spaces when type=4).
# Available variables:
# .Name - Channel name, or user displayname (pre-formatted with displayname_template) in DMs.
# .ParentName - Parent channel name (used for categories).
# .GuildName - Guild name.
# .NSFW - Whether the channel is marked as NSFW.
# .Type - Channel type (see values at https://github.com/bwmarrin/discordgo/blob/v0.25.0/structs.go#L251-L267)
channel_name_template: '{{if or (eq .Type 3) (eq .Type 4)}}{{.Name}}{{else}}#{{.Name}}{{end}}'
# Displayname template for Discord guilds (bridged as spaces).
# Available variables:
# .Name - Guild name
guild_name_template: '{{.Name}}'
# Whether to explicitly set the avatar and room name for private chat portal rooms.
# If set to `default`, this will be enabled in encrypted rooms and disabled in unencrypted rooms.
# If set to `always`, all DM rooms will have explicit names and avatars set.
# If set to `never`, DM rooms will never have names and avatars set.
private_chat_portal_meta: default
portal_message_buffer: 128
# Number of private channel portals to create on bridge startup.
# Other portals will be created when receiving messages.
startup_private_channel_create_limit: 5
# Should the bridge send a read receipt from the bridge bot when a message has been sent to Discord?
delivery_receipts: false
# Whether the bridge should send the message status as a custom com.beeper.message_send_status event.
message_status_events: false
# Whether the bridge should send error notices via m.notice events when a message fails to bridge.
message_error_notices: true
# Should the bridge use space-restricted join rules instead of invite-only for guild rooms?
# This can avoid unnecessary invite events in guild rooms when members are synced in.
restricted_rooms: true
# Should the bridge automatically join the user to threads on Discord when the thread is opened on Matrix?
# This only works with clients that support thread read receipts (MSC3771 added in Matrix v1.4).
autojoin_thread_on_open: true
# Should inline fields in Discord embeds be bridged as HTML tables to Matrix?
# Tables aren't supported in all clients, but are the only way to emulate the Discord inline field UI.
embed_fields_as_tables: true
# Should guild channels be muted when the portal is created? This only meant for single-user instances,
# it won't mute it for all users if there are multiple Matrix users in the same Discord guild.
mute_channels_on_create: false
# Should the bridge update the m.direct account data event when double puppeting is enabled.
# Note that updating the m.direct event is not atomic (except with mautrix-asmux)
# and is therefore prone to race conditions.
sync_direct_chat_list: false
# Set this to true to tell the bridge to re-send m.bridge events to all rooms on the next run.
# This field will automatically be changed back to false after it, except if the config file is not writable.
resend_bridge_info: false
# Should incoming custom emoji reactions be bridged as mxc:// URIs?
# If set to false, custom emoji reactions will be bridged as the shortcode instead, and the image won't be available.
custom_emoji_reactions: true
# Should the bridge attempt to completely delete portal rooms when a channel is deleted on Discord?
# If true, the bridge will try to kick Matrix users from the room. Otherwise, the bridge only makes ghosts leave.
delete_portal_on_channel_delete: false
# Should the bridge delete all portal rooms when you leave a guild on Discord?
# This only applies if the guild has no other Matrix users on this bridge instance.
delete_guild_on_leave: true
# Whether or not created rooms should have federation enabled.
# If false, created portal rooms will never be federated.
federate_rooms: true
# Prefix messages from webhooks with the profile info? This can be used along with a custom displayname_template
# to better handle webhooks that change their name all the time (like ones used by bridges).
prefix_webhook_messages: false
# Bridge webhook avatars?
enable_webhook_avatars: true
# Should the bridge upload media to the Discord CDN directly before sending the message when using a user token,
# like the official client does? The other option is sending the media in the message send request as a form part
# (which is always used by bots and webhooks).
use_discord_cdn_upload: true
# Should mxc uris copied from Discord be cached?
# This can be `never` to never cache, `unencrypted` to only cache unencrypted mxc uris, or `always` to cache everything.
# If you have a media repo that generates non-unique mxc uris, you should set this to never.
cache_media: unencrypted
# Patterns for converting Discord media to custom mxc:// URIs instead of reuploading.
# Each of the patterns can be set to null to disable custom URIs for that type of media.
# More details can be found at https://docs.mau.fi/bridges/go/discord/direct-media.html
media_patterns:
# Should custom mxc:// URIs be used instead of reuploading media?
enabled: false
# Pattern for normal message attachments.
attachments: mxc://discord-media.mau.dev/attachments|{{.ChannelID}}|{{.AttachmentID}}|{{.FileName}}
# Pattern for custom emojis.
emojis: mxc://discord-media.mau.dev/emojis|{{.ID}}.{{.Ext}}
# Pattern for stickers. Note that animated lottie stickers will not be converted if this is enabled.
stickers: mxc://discord-media.mau.dev/stickers|{{.ID}}.{{.Ext}}
# Pattern for static user avatars.
avatars: mxc://discord-media.mau.dev/avatars|{{.UserID}}|{{.AvatarID}}.{{.Ext}}
# Settings for converting animated stickers.
animated_sticker:
# Format to which animated stickers should be converted.
# disable - No conversion, send as-is (lottie JSON)
# png - converts to non-animated png (fastest)
# gif - converts to animated gif
# webm - converts to webm video, requires ffmpeg executable with vp9 codec and webm container support
# webp - converts to animated webp, requires ffmpeg executable with webp codec/container support
target: webp
# Arguments for converter. All converters take width and height.
args:
width: 320
height: 320
fps: 25 # only for webm, webp and gif (2, 5, 10, 20 or 25 recommended)
# Servers to always allow double puppeting from
double_puppet_server_map: {}
# Allow using double puppeting from any server with a valid client .well-known file.
double_puppet_allow_discovery: false
# Shared secrets for https://github.com/devture/matrix-synapse-shared-secret-auth
#
# If set, double puppeting will be enabled automatically for local users
# instead of users having to find an access token and run `login-matrix`
# manually.
login_shared_secret_map: {}
# The prefix for commands. Only required in non-management rooms.
command_prefix: '!discord'
# Messages sent upon joining a management room.
# Markdown is supported. The defaults are listed below.
management_room_text:
# Sent when joining a room.
welcome: "Hello, I'm a Discord bridge bot."
# Sent when joining a management room and the user is already logged in.
welcome_connected: "Use `help` for help."
# Sent when joining a management room and the user is not logged in.
welcome_unconnected: "Use `help` for help or `login` to log in."
# Optional extra text sent when joining a management room.
additional_help: ""
# Settings for backfilling messages.
backfill:
# Limits for forward backfilling.
forward_limits:
# Initial backfill (when creating portal). 0 means backfill is disabled.
# A special unlimited value is not supported, you must set a limit. Initial backfill will
# fetch all messages first before backfilling anything, so high limits can take a lot of time.
initial:
dm: 0
channel: 0
thread: 0
# Missed message backfill (on startup).
# 0 means backfill is disabled, -1 means fetch all messages since last bridged message.
# When using unlimited backfill (-1), messages are backfilled as they are fetched.
# With limits, all messages up to the limit are fetched first and backfilled afterwards.
missed:
dm: 0
channel: 0
thread: 0
# Maximum members in a guild to enable backfilling. Set to -1 to disable limit.
# This can be used as a rough heuristic to disable backfilling in channels that are too active.
# Currently only applies to missed message backfill.
max_guild_members: -1
# End-to-bridge encryption support options.
#
# See https://docs.mau.fi/bridges/general/end-to-bridge-encryption.html for more info.
encryption:
# Allow encryption, work in group chat rooms with e2ee enabled
allow: true
# Default to encryption, force-enable encryption in all portals the bridge creates
# This will cause the bridge bot to be in private chats for the encryption to work properly.
default: true
# Whether to use MSC2409/MSC3202 instead of /sync long polling for receiving encryption-related data.
appservice: false
# Require encryption, drop any unencrypted messages.
require: false
# Enable key sharing? If enabled, key requests for rooms where users are in will be fulfilled.
# You must use a client that supports requesting keys from other users to use this feature.
allow_key_sharing: false
# Should users mentions be in the event wire content to enable the server to send push notifications?
plaintext_mentions: false
# Options for deleting megolm sessions from the bridge.
delete_keys:
# Beeper-specific: delete outbound sessions when hungryserv confirms
# that the user has uploaded the key to key backup.
delete_outbound_on_ack: false
# Don't store outbound sessions in the inbound table.
dont_store_outbound: false
# Ratchet megolm sessions forward after decrypting messages.
ratchet_on_decrypt: false
# Delete fully used keys (index >= max_messages) after decrypting messages.
delete_fully_used_on_decrypt: false
# Delete previous megolm sessions from same device when receiving a new one.
delete_prev_on_new_session: false
# Delete megolm sessions received from a device when the device is deleted.
delete_on_device_delete: false
# Periodically delete megolm sessions when 2x max_age has passed since receiving the session.
periodically_delete_expired: false
# Delete inbound megolm sessions that don't have the received_at field used for
# automatic ratcheting and expired session deletion. This is meant as a migration
# to delete old keys prior to the bridge update.
delete_outdated_inbound: false
# What level of device verification should be required from users?
#
# Valid levels:
# unverified - Send keys to all device in the room.
# cross-signed-untrusted - Require valid cross-signing, but trust all cross-signing keys.
# cross-signed-tofu - Require valid cross-signing, trust cross-signing keys on first use (and reject changes).
# cross-signed-verified - Require valid cross-signing, plus a valid user signature from the bridge bot.
# Note that creating user signatures from the bridge bot is not currently possible.
# verified - Require manual per-device verification
# (currently only possible by modifying the `trust` column in the `crypto_device` database table).
verification_levels:
# Minimum level for which the bridge should send keys to when bridging messages from WhatsApp to Matrix.
receive: unverified
# Minimum level that the bridge should accept for incoming Matrix messages.
send: unverified
# Minimum level that the bridge should require for accepting key requests.
share: cross-signed-tofu
# Options for Megolm room key rotation. These options allow you to
# configure the m.room.encryption event content. See:
# https://spec.matrix.org/v1.3/client-server-api/#mroomencryption for
# more information about that event.
rotation:
# Enable custom Megolm room key rotation settings. Note that these
# settings will only apply to rooms created after this option is
# set.
enable_custom: false
# The maximum number of milliseconds a session should be used
# before changing it. The Matrix spec recommends 604800000 (a week)
# as the default.
milliseconds: 604800000
# The maximum number of messages that should be sent with a given a
# session before changing it. The Matrix spec recommends 100 as the
# default.
messages: 100
# Disable rotating keys when a user's devices change?
# You should not enable this option unless you understand all the implications.
disable_device_change_key_rotation: false
# Settings for provisioning API
provisioning:
# Prefix for the provisioning API paths.
prefix: /_matrix/provision
# Shared secret for authentication. If set to "generate", a random secret will be generated,
# or if set to "disable", the provisioning API will be disabled.
shared_secret: generate
# Enable debug API at /debug with provisioning authentication.
debug_endpoints: false
# Permissions for using the bridge.
# Permitted values:
# relay - Talk through the relaybot (if enabled), no access otherwise
# user - Access to use the bridge to chat with a Discord account.
# admin - User level and some additional administration tools
# Permitted keys:
# * - All Matrix users
# domain - All users on that homeserver
# mxid - Specific user
permissions:
"__LISTRELAY__": "relay"
"__LISTUSER__": "user"
"__LISTADMIN__": "admin"
# Logging config. See https://github.com/tulir/zeroconfig for details.
logging:
min_level: info
writers:
- type: stdout
format: pretty-colored
- type: file
format: json
filename: /var/log/__APP__/__APP__.log
max_size: 100
max_backups: 10
compress: true