#!/bin/bash #================================================= # GENERIC START #================================================= # IMPORT GENERIC HELPERS #================================================= source _common.sh source /usr/share/yunohost/helpers #================================================= # MANAGE SCRIPT FAILURE #================================================= ynh_clean_setup () { ynh_clean_check_starting # Need for the param line_match of ynh_systemd_action } # Exit if an error occurs during the execution of the script ynh_abort_if_errors #================================================= # RETRIEVE ARGUMENTS FROM THE MANIFEST #================================================= domain=$YNH_APP_ARG_DOMAIN is_public=$YNH_APP_ARG_IS_PUBLIC game=$YNH_APP_ARG_GAME pvp=$YNH_APP_ARG_PVP creative=$YNH_APP_ARG_CREATIVE damage=$YNH_APP_ARG_DAMAGE servername=$YNH_APP_ARG_SERVERNAME app=$YNH_APP_INSTANCE_NAME path_url="/" #================================================= # CHECK IF THE APP CAN BE INSTALLED WITH THESE ARGS #================================================= ynh_script_progression --message="Validating installation parameters..." final_path=/opt/yunohost/$app test ! -e "$final_path" || ynh_die "This path already contains a folder" #================================================= # STORE SETTINGS FROM MANIFEST #================================================= ynh_script_progression --message="Storing installation settings..." ynh_app_setting_set --app=$app --key=domain --value=$domain ynh_app_setting_set --app=$app --key=path --value=$path_url ynh_app_setting_set --app=$app --key=game --value=$game ynh_app_setting_set --app=$app --key=is_public --value=$is_public ynh_app_setting_set --app=$app --key=pvp --value=$pvp ynh_app_setting_set --app=$app --key=creative --value=$creative ynh_app_setting_set --app=$app --key=damage --value=$damage ynh_app_setting_set --app=$app --key=servername --value=$servername #================================================= # STANDARD MODIFICATIONS #================================================= # FIND AND OPEN A PORT #================================================= ynh_script_progression --message="Finding an available port..." # Find a free port port=$(ynh_find_port 30000) # Open this port ynh_exec_warn_less yunohost firewall allow --no-upnp UDP $port ynh_app_setting_set --app=$app --key=port --value=$port #================================================= # INSTALL DEPENDENCIES #================================================= ynh_script_progression --message="Installing dependencies..." ynh_install_app_dependencies $pkg_dependencies #================================================= # DOWNLOAD, CHECK AND UNPACK SOURCE #================================================= ynh_script_progression --message="Setting up source files..." ynh_app_setting_set --app=$app --key=final_path --value=$final_path # Download, check integrity, uncompress and patch the source from app.src ynh_setup_source --dest_dir="$final_path" #================================================= # CREATE DEDICATED USER #================================================= ynh_script_progression --message="Configuring system user..." home_path=/home/yunohost.app/$app ynh_app_setting_set --app=$app --key=home_path --value=$home_path # Create a system user ynh_system_user_create --username=$app --home_dir=$home_path --use_shell #================================================= # COPY CONFIG FILE #================================================= mkdir -p $home_path/.minetest/worlds/ cp -a ../conf/minetest.conf $home_path/.minetest/ #================================================= # SETUP SYSTEMD #================================================= ynh_script_progression --message="Configuring a systemd service..." # Create a dedicated systemd config ynh_add_systemd_config #================================================= # SPECIFIC SETUP #================================================= # Compile Minetest pushd /opt/yunohost/$app # Install the game if [ $game = "capturetheflag" ]; then git clone --recursive https://github.com/MT-CTF/capturetheflag.git games/capturetheflag else # Download Minetest Game ynh_setup_source --dest_dir=/opt/yunohost/$app/games/minetest_game --source_id=minetest_game fi cmake . -DRUN_IN_PLACE=TRUE -DENABLE_LUAJIT=TRUE -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE make -j$(nproc) popd #================================================= # MODIFY A CONFIG FILE #================================================= ### `ynh_replace_string` is used to replace a string in a file. ### (It's compatible with sed regular expressions syntax) # Install the game if [ $is_public -eq 1 ]; then annouce = "true" else annouce = "fase" fi ynh_add_config --template="../conf/minetest.conf" --destination="$home_path/.minetest/minetest.conf" #================================================= # CREATE WORLD #================================================= mkdir -p /var/log/$app # Set permissions on logs chown -R $app:$app /var/log/$app #================================================= # STORE THE CONFIG FILE CHECKSUM #================================================= # Calculate and store the config file checksum into the app settings ynh_store_file_checksum --file="$home_path/.minetest/minetest.conf" #================================================= # GENERIC FINALIZATION #================================================= # SECURE FILES AND DIRECTORIES #================================================= # Set permissions to app files chown -R root: $final_path chown -R $app: $home_path #================================================= # SETUP LOGROTATE #================================================= ynh_script_progression --message="Configuring log rotation..." # Use logrotate to manage application logfile(s) ynh_use_logrotate #================================================= # ADVERTISE SERVICE IN ADMIN PANEL #================================================= yunohost service add $app --description="Voxel game engine and game" --log="/var/log/$app/$app.log" --needs_exposed_ports="$port" #================================================= # RELOAD MINETEST #================================================= ynh_print_info --message="Reloading Minetest..." ynh_systemd_action --service_name=$app --action="start" --log_path="/var/log/$app/minetest.log" --line_match="listening on" #================================================= # END OF SCRIPT #================================================= ynh_print_info --message="Installation of $app completed"