#!/bin/bash #================================================= # GENERIC START #================================================= # IMPORT GENERIC HELPERS #================================================= source _common.sh source /usr/share/yunohost/helpers #================================================= # LOAD SETTINGS #================================================= ynh_script_progression --message="Loading installation settings..." app=$YNH_APP_INSTANCE_NAME server_domain=$(ynh_app_setting_get --app=$app --key=server_domain) port=$(ynh_app_setting_get --app=$app --key=port) game=$(ynh_app_setting_get --app=$app --key=game) is_public=$(ynh_app_setting_get --app=$app --key=is_public) final_path=$(ynh_app_setting_get --app=$app --key=final_path) home_path=$(ynh_app_setting_get --app=$app --key=home_path) pvp=$(ynh_app_setting_get --app=$app --key=pvp) creative=$(ynh_app_setting_get --app=$app --key=creative) damage=$(ynh_app_setting_get --app=$app --key=damage) servername=$(ynh_app_setting_get --app=$app --key=servername) #================================================= # ENSURE DOWNWARD COMPATIBILITY #================================================= ynh_script_progression --message="Checking version..." version=ynh_app_upstream_version if [ "$version" = "0.01" ]; then ynh_die --message="You can't upgrade to this version with simple upgrade. Please read the readme for upgrading https://github.com/YunoHost-Apps/minetest_ynh#additional-information ..." fi ynh_script_progression --message="Ensuring downward compatibility..." # Fix is_public as a boolean value if [ "$is_public" = "Yes" ]; then ynh_app_setting_set --app=$app --key=is_public --value=1 is_public=1 elif [ "$is_public" = "No" ]; then ynh_app_setting_set --app=$app --key=is_public --value=0 is_public=0 fi # If final_path doesn't exist, create it if [ -z $final_path ]; then final_path=/opt/yunohost/$app ynh_app_setting_set --app=$app --key=final_path --value=$final_path fi #================================================= # BACKUP BEFORE UPGRADE THEN ACTIVE TRAP #================================================= ynh_script_progression --message="Backing up the app before upgrading (may take a while)..." # Backup the current version of the app ynh_backup_before_upgrade ynh_clean_setup () { ynh_clean_check_starting # Need for the param line_match of ynh_systemd_action # restore it if the upgrade fails ynh_restore_upgradebackup } # Exit if an error occurs during the execution of the script ynh_abort_if_errors #================================================= # STANDARD UPGRADE STEPS #================================================= # DOWNLOAD, CHECK AND UNPACK SOURCE #================================================= ynh_script_progression --message="Upgrading source files..." # Remove old install ynh_secure_remove --file="$final_path" # Download, check integrity, uncompress and patch the source from app.src ynh_setup_source --dest_dir="$final_path" #================================================= # UPGRADE DEPENDENCIES #================================================= ynh_script_progression --message="Upgrading dependencies..." ynh_install_app_dependencies $pkg_dependencies #================================================= # CREATE DEDICATED USER #================================================= ynh_script_progression --message="Making sure dedicated system user exists..." # Create a dedicated user (if not existing) ynh_system_user_create --username=$app --home_dir=$home_path --use_shell #================================================= # SETUP SYSTEMD #================================================= ynh_script_progression --message="Upgrading systemd configuration..." # Create a dedicated systemd config ynh_add_systemd_config #================================================= # COPY CONFIG FILE #================================================= if [ -e $home_path ] then echo "Nothing to do..." else mkdir -p $home_path/.minetest/ mkdir $home_path/.minetest/worlds/ fi #================================================= # SPECIFIC UPGRADE #================================================= # Compile Minetest pushd /opt/yunohost/$app # Install the game if [ $game = "capturetheflag" ]; then # Download Capture The Flag # To avoid mess remove this first ynh_secure_remove games/capturetheflag/ # Then clone the latest version from git git clone --recursive https://github.com/MT-CTF/capturetheflag.git games/capturetheflag else # Download Minetest Game ynh_setup_source --dest_dir=/opt/yunohost/$app/games/minetest_game --source_id=minetest_game fi cmake . -DRUN_IN_PLACE=TRUE -DENABLE_LUAJIT=TRUE -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE make -j$(nproc) popd #================================================= # MODIFY A CONFIG FILE #================================================= ynh_backup_if_checksum_is_different --file="$home_path/.minetest/minetest.conf" cp ../conf/minetest.conf $home_path/.minetest/minetest.conf ynh_replace_string --match_string="__GAME__" --replace_string="$game" --target_file="$home_path/.minetest/minetest.conf" ynh_replace_string --match_string="__APP__" --replace_string="$app" --target_file="$home_path/.minetest/minetest.conf" ynh_replace_string --match_string="__PORT__" --replace_string="$port" --target_file="$home_path/.minetest/minetest.conf" ynh_replace_string --match_string="__SERVERNAME__" --replace_string="$servername" --target_file="$home_path/.minetest/minetest.conf" ynh_replace_string --match_string="__DOMAIN__" --replace_string="$server_domain" --target_file="$home_path/.minetest/minetest.conf" ynh_replace_string --match_string="__ANNOUNCE__" --replace_string="$is_public" --target_file="$home_path/.minetest/minetest.conf" ynh_replace_string --match_string="__PVP__" --replace_string="$pvp" --target_file="$home_path/.minetest/minetest.conf" ynh_replace_string --match_string="__CREATIVE__" --replace_string="$creative" --target_file="$home_path/.minetest/minetest.conf" ynh_replace_string --match_string="__DAMAGE__" --replace_string="$damage" --target_file="$home_path/.minetest/minetest.conf" ynh_store_file_checksum --file="$home_path/.minetest/minetest.conf" #================================================= # SETUP LOGROTATE #================================================= ynh_script_progression --message="Upgrading logrotate configuration..." # Use logrotate to manage app-specific logfile(s) ynh_use_logrotate --non-append #================================================= # GENERIC FINALIZATION #================================================= # SECURE FILES AND DIRECTORIES #================================================= # Set permissions on app files chown -R root: $final_path chown -R $app: $home_path #================================================= # ADVERTISE SERVICE IN ADMIN PANEL #================================================= yunohost service add $app --description="Voxel game engine and game" --log="/var/log/$app/$app.log" --needs_exposed_ports="$port" #================================================= # RELOAD MINETEST #================================================= ynh_script_progression --message="Restarting Minetest..." ynh_systemd_action --service_name=$app --action="restart" --log_path="/var/log/$app/minetest.log" --line_match="listening on" #================================================= # END OF SCRIPT #================================================= ynh_script_progression --message="Upgrade of $app completed"