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Merge pull request #57 from YunoHost-Apps/testing

convert v2
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Krakinou 2023-08-20 18:36:14 +02:00 committed by GitHub
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19 changed files with 137 additions and 421 deletions

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@ -22,7 +22,7 @@ In addition to this, you are able to run original game discs (CDs) from RetroArc
RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, machine translation, blind accessibility features, and more!
**Shipped version:** 1.15.0~ynh2
**Shipped version:** 1.15.0~ynh3
**Demo:** https://web.libretro.com/
@ -30,21 +30,6 @@ RetroArch has advanced features like shaders, netplay, rewinding, next-frame res
![Screenshot of Retroarch Web Player](./doc/screenshots/ozone-main-menu.jpg)
## Disclaimers / important information
### Use Shared ROMs library
Although you can upload a ROM at runtime, retroarch may have access to the ROMs you already have on your server:
* Games are located in `/opt/yunohost/retroarch/assets/cores`. A symbolic link is created to this folder in `/home/yunohost.multimedia/share/Games`, so that you can place your games from here
* cores have to be indexed to work : script `/opt/yunohost/retroarch/indexer.sh` run every 5 minutes to index all games in `opt/yunohost/retroarch/assets/cores`
### Limitations
* Cannot save game, in fact, cannot write at all... so configuration is lost each time you start again
* No user management
* Some core are listed but not implemented : they do not work, the issue is from the upstream app.
## Documentation and resources
* Official app website: <http://www.retroarch.com/>

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@ -22,7 +22,7 @@ In addition to this, you are able to run original game discs (CDs) from RetroArc
RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, machine translation, blind accessibility features, and more!
**Version incluse :** 1.15.0~ynh2
**Version incluse :** 1.15.0~ynh3
**Démo :** https://web.libretro.com/
@ -30,20 +30,6 @@ RetroArch has advanced features like shaders, netplay, rewinding, next-frame res
![Capture décran de Retroarch Web Player](./doc/screenshots/ozone-main-menu.jpg)
## Avertissements / informations importantes
### Bibliothèque partagée
Même si vous pouvez uploader une ROM depuis l'application, RetroArch peut accéder à celle déjà sur votre serveur:
* Les jeux sont situés dans `/opt/yunohost/retroarch/assets/cores`. Un lien symbolique est créé vers `/home/yunohost.multimedia/share/Games` de façon à ce que vous puissiez les y mettre facilement.
* Les cores doivent être indexés pour fonctionner : le script `/opt/yunohost/retroarch/indexer.sh` tourne toutes les 5 minutes pour indexer tous les jeux dans `opt/yunohost/retroarch/assets/cores`
### Limitations
* On ne peut pas sauvegarder. En fait, on ne peut pas écrire dans les fichiers du tout, donc la configuration est perdue à chaque fois...
* Pas de gestion d'utilisateurs
* Certains cores sont listés mais ne sont pas implémentés : ils ne fonctionnent donc pas, le problème vient de l'application elle même.
## Documentations et ressources
* Site officiel de lapp : <http://www.retroarch.com/>

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@ -1,25 +0,0 @@
;; Test complet
; Manifest
domain="domain.tld"
# path="/retroarch"
# admin="john"
is_public=1
; Checks
pkg_linter=1
setup_sub_dir=1
setup_root=1
setup_nourl=0
setup_private=1
setup_public=1
upgrade=1
upgrade=1 from_commit=626e71c417ceb1b2481751fd5e2b0373c2b1b927
backup_restore=1
multi_instance=0
change_url=1
;;; Options
Email=misterl56@hotmail.com
Notification=none
;;; Upgrade options
; commit=CommitHash
name=Name and date of the commit.
manifest_arg=domain=DOMAIN&path=PATH&admin=USER&language=fr&is_public=1&password=pass&port=666&

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@ -1,6 +0,0 @@
SOURCE_URL=https://buildbot.libretro.com/stable/1.15.0/emscripten/RetroArch.7z
SOURCE_SUM=ce4f8319850545478d9b18cb103de0234fc36a1b50788c82cfb0ca308e793914
SOURCE_SUM_PRG=sha256sum
SOURCE_FORMAT=7z
SOURCE_FILENAME=retroarch.7z
SOURCE_EXTRACT=false

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@ -15,15 +15,15 @@ source _common.sh
#=================================================
app=__APP__
final_path=$(ynh_app_setting_get --app=$app --key=final_path)
install_dir=$(ynh_app_setting_get --app=$app --key=install_dir)
#=================================================
# Update the index
#=================================================
ynh_use_nodejs
cd $final_path/assets/frontend/bundle/
cd $install_dir/assets/frontend/bundle/
../../../indexer > .index-xhr
cd $final_path/assets/cores
cd $install_dir/assets/cores
../../indexer > .index-xhr

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@ -2,7 +2,7 @@
location __PATH__/ {
# Path to source
alias __FINALPATH__/ ;
alias __INSTALL_DIR__/ ;
# Include SSOWAT user panel.

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@ -1,2 +1,2 @@
#This script will update the core index every 5 minutes so that they are available in retroarch
*/5 * * * * root __FINAL_PATH__/indexer.sh > /dev/null 2>&1
*/5 * * * * root __INSTALL_DIR__/indexer.sh > /dev/null 2>&1

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@ -9,4 +9,4 @@ Although you can upload a ROM at runtime, retroarch may have access to the ROMs
* Cannot save game, in fact, cannot write at all... so configuration is lost each time you start again
* No user management
* Some core are listed but not implemented : they do not work, the issue is from the upstream app.
* Some core are listed but not implemented : they do not work, the issue is from the upstream app.

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@ -1,54 +0,0 @@
{
"name": "Retroarch Web Player",
"id": "retroarch",
"packaging_format": 1,
"description": {
"en": "Emulate videogames system and play videogames through your web browser",
"fr": "Emulez des consoles de jeux et jouer à ces jeux vidéos dans votre explorateur web"
},
"version": "1.15.0~ynh2",
"url": "http://www.retroarch.com/",
"upstream": {
"license": "GPL-3.0-or-later",
"website": "http://www.retroarch.com/",
"demo": "https://web.libretro.com/",
"admindoc": "https://docs.libretro.com/",
"userdoc": "https://docs.libretro.com/",
"code": "https://github.com/libretro/RetroArch"
},
"license": "GPL-3.0-or-later",
"maintainer": {
"name": "Krakinou",
"email": "misterl56@hotmail.com"
},
"requirements": {
"yunohost": ">= 11.1.15"
},
"multi_instance": false,
"services": [
"nginx"
],
"arguments": {
"install": [
{
"name": "domain",
"type": "domain"
},
{
"name": "path",
"type": "path",
"example": "/retroarch",
"default": "/retroarch"
},
{
"name": "is_public",
"type": "boolean",
"default": true,
"help": {
"en": "Yes will allow everyone to access the app without login to yunohost instance first",
"fr": "Oui autorisera n'importe qui à accéder à l'application sans s'identifier dans Yunohost"
}
}
]
}
}

64
manifest.toml Normal file
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@ -0,0 +1,64 @@
packaging_format = 2
id = "retroarch"
name = "Retroarch Web Player"
description.en = "Emulate videogames system and play videogames through your web browser"
description.fr = "Emulez des consoles de jeux et jouer à ces jeux vidéos dans votre explorateur web"
version = "1.15.0~ynh3"
maintainers = ["Krakinou"]
[upstream]
license = "GPL-3.0-or-later"
website = "http://www.retroarch.com/"
demo = "https://web.libretro.com/"
admindoc = "https://docs.libretro.com/"
userdoc = "https://docs.libretro.com/"
code = "https://github.com/libretro/RetroArch"
[integration]
yunohost = ">= 11.1.18"
architectures = "all"
multi_instance = false
ldap = "not_relevant"
sso = "not_relevant"
disk = "1G"
ram.build = "150M"
ram.runtime = "50M"
[install]
[install.domain]
# this is a generic question - ask strings are automatically handled by Yunohost's core
type = "domain"
[install.path]
# this is a generic question - ask strings are automatically handled by Yunohost's core
type = "path"
default = "/retroarch"
[install.init_main_permission]
help.en = "Yes will allow everyone to access the app without login to yunohost instance first"
help.fr = "Oui autorisera n'importe qui à accéder à l'application sans s'identifier dans Yunohost"
type = "group"
default = "visitors"
[resources]
[resources.sources]
[resources.sources.main]
url = "https://buildbot.libretro.com/stable/1.15.0/emscripten/RetroArch.7z"
sha256 = "ce4f8319850545478d9b18cb103de0234fc36a1b50788c82cfb0ca308e793914"
format = "whatever"
in_subdir = true
extract = false
[resources.system_user]
[resources.install_dir]
[resources.permissions]
main.url = "/"
[resources.apt]
packages = "p7zip"

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@ -5,7 +5,7 @@
#=================================================
# dependencies used by the app
pkg_dependencies="p7zip"
#REMOVEME? pkg_dependencies="p7zip"
nodejs_version=10

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@ -6,27 +6,9 @@
# IMPORT GENERIC HELPERS
#=================================================
# Keep this path for calling _common.sh inside the execution's context of backup and restore scripts
source ../settings/scripts/_common.sh
source /usr/share/yunohost/helpers
#=================================================
# MANAGE SCRIPT FAILURE
#=================================================
# Exit if an error occurs during the execution of the script
ynh_abort_if_errors
#=================================================
# LOAD SETTINGS
#=================================================
ynh_print_info --message="Loading installation settings..."
app=$YNH_APP_INSTANCE_NAME
final_path=$(ynh_app_setting_get --app=$app --key=final_path)
domain=$(ynh_app_setting_get --app=$app --key=domain)
#=================================================
# DECLARE DATA AND CONF FILES TO BACKUP
#=================================================
@ -36,7 +18,7 @@ ynh_print_info --message="Declaring files to be backed up..."
# BACKUP THE APP MAIN DIR
#=================================================
ynh_backup --src_path="$final_path"
ynh_backup --src_path="$install_dir"
#=================================================
# BACKUP THE NGINX CONFIGURATION

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@ -9,58 +9,6 @@
source _common.sh
source /usr/share/yunohost/helpers
#=================================================
# RETRIEVE ARGUMENTS
#=================================================
old_domain=$YNH_APP_OLD_DOMAIN
old_path=$YNH_APP_OLD_PATH
new_domain=$YNH_APP_NEW_DOMAIN
new_path=$YNH_APP_NEW_PATH
app=$YNH_APP_INSTANCE_NAME
#=================================================
# LOAD SETTINGS
#=================================================
ynh_script_progression --message="Loading installation settings..." --weight=1
# Needed for helper "ynh_add_nginx_config"
final_path=$(ynh_app_setting_get --app=$app --key=final_path)
#=================================================
# BACKUP BEFORE CHANGE URL THEN ACTIVE TRAP
#=================================================
ynh_script_progression --message="Backing up the app before changing its URL (may take a while)..." --weight=10
# Backup the current version of the app
ynh_backup_before_upgrade
ynh_clean_setup () {
# Remove the new domain config file, the remove script won't do it as it doesn't know yet its location.
ynh_secure_remove --file="/etc/nginx/conf.d/$new_domain.d/$app.conf"
# Restore it if the upgrade fails
ynh_restore_upgradebackup
}
# Exit if an error occurs during the execution of the script
ynh_abort_if_errors
#=================================================
# CHECK WHICH PARTS SHOULD BE CHANGED
#=================================================
change_domain=0
if [ "$old_domain" != "$new_domain" ]
then
change_domain=1
fi
change_path=0
if [ "$old_path" != "$new_path" ]
then
change_path=1
fi
#=================================================
# STANDARD MODIFICATIONS
@ -69,41 +17,7 @@ fi
#=================================================
ynh_script_progression --message="Updating NGINX web server configuration..." --weight=1
nginx_conf_path=/etc/nginx/conf.d/$old_domain.d/$app.conf
ynh_change_url_nginx_config
# Change the path in the NGINX config file
if [ $change_path -eq 1 ]
then
# Make a backup of the original NGINX config file if modified
ynh_backup_if_checksum_is_different --file="$nginx_conf_path"
# Set global variables for NGINX helper
domain="$old_domain"
path_url="$new_path"
# Create a dedicated NGINX config
ynh_add_nginx_config
fi
# Change the domain for NGINX
if [ $change_domain -eq 1 ]
then
# Delete file checksum for the old conf file location
ynh_delete_file_checksum --file="$nginx_conf_path"
mv $nginx_conf_path /etc/nginx/conf.d/$new_domain.d/$app.conf
# Store file checksum for the new config file location
ynh_store_file_checksum --file="/etc/nginx/conf.d/$new_domain.d/$app.conf"
fi
#=================================================
# GENERIC FINALISATION
#=================================================
# RELOAD NGINX
#=================================================
ynh_script_progression --message="Reloading NGINX web server..." --weight=1
ynh_systemd_action --service_name=nginx --action=reload
#=================================================
# END OF SCRIPT
#=================================================
ynh_script_progression --message="Change of URL completed for $app" --last

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@ -9,41 +9,6 @@
source _common.sh
source /usr/share/yunohost/helpers
#=================================================
# MANAGE SCRIPT FAILURE
#=================================================
# Exit if an error occurs during the execution of the script
ynh_abort_if_errors
#=================================================
# RETRIEVE ARGUMENTS FROM THE MANIFEST
#=================================================
domain=$YNH_APP_ARG_DOMAIN
path_url=$YNH_APP_ARG_PATH
is_public=$YNH_APP_ARG_IS_PUBLIC
app=$YNH_APP_INSTANCE_NAME
#=================================================
# CHECK IF THE APP CAN BE INSTALLED WITH THESE ARGS
#=================================================
ynh_script_progression --message="Validating installation parameters..." --weight=1
final_path=/opt/yunohost/$app
test ! -e "$final_path" || ynh_die --message="This path already contains a folder"
# Register (book) web path
ynh_webpath_register --app=$app --domain=$domain --path_url=$path_url
#=================================================
# STORE SETTINGS FROM MANIFEST
#=================================================
ynh_script_progression --message="Storing installation settings..." --weight=1
ynh_app_setting_set --app=$app --key=domain --value=$domain
ynh_app_setting_set --app=$app --key=path --value=$path_url
#=================================================
# INSTALL DEPENDENCIES
#=================================================
@ -53,27 +18,23 @@ ynh_install_nodejs --nodejs_version=$nodejs_version
ynh_use_nodejs
ynh_npm install -g coffeescript
ynh_install_app_dependencies $pkg_dependencies
#=================================================
# DOWNLOAD, CHECK AND UNPACK SOURCE
#=================================================
ynh_script_progression --message="Setting up source files..." --weight=60
ynh_app_setting_set --app=$app --key=final_path --value=$final_path
# Download, check integrity, uncompress and patch the source from app.src
# uncompress and patch done manually as 7z format is not supported
ynh_setup_source --dest_dir="$final_path"
ynh_setup_source --dest_dir="$install_dir"
#7z archive not handled by ynh and no way to strip component, have to move it manually
7zr x $final_path/retroarch.7z -o$final_path
mv $final_path/retroarch/* $final_path/
ynh_secure_remove --file="$final_path/retroarch.7z"
ynh_secure_remove --file="$final_path/retroarch"
7zr x $install_dir/main -o$install_dir
mv $install_dir/retroarch/* $install_dir/
ynh_secure_remove --file="$install_dir/main"
ynh_secure_remove --file="$install_dir/retroarch"
touch $final_path/analytics.js #https://github.com/libretro/RetroArch/issues/4539#issuecomment-473345195
touch $install_dir/analytics.js #https://github.com/libretro/RetroArch/issues/4539#issuecomment-473345195
#Get the indexer as exe so that folder w/ ROMs can be indexed
chmod +x $final_path/indexer
chmod +x $install_dir/indexer
#=================================================
#SETTING MULTIMEDIA DIRECTORY
@ -81,17 +42,17 @@ chmod +x $final_path/indexer
ynh_script_progression --message="Setting up Multimedia directory..." --weight=9
ynh_multimedia_build_main_dir
mkdir -p $final_path/assets/cores/Game
ynh_multimedia_addfolder --source_dir="$final_path/assets/cores/Game" --dest_dir="/share/Game"
ynh_add_config --template="../conf/README.GAME" --destination="$final_path/assets/cores/Game/README"
chmod 666 $final_path/assets/cores/Game/README
mkdir -p $install_dir/assets/cores/Game
ynh_multimedia_addfolder --source_dir="$install_dir/assets/cores/Game" --dest_dir="/share/Game"
ynh_add_config --template="../conf/README.GAME" --destination="$install_dir/assets/cores/Game/README"
chmod 666 $install_dir/assets/cores/Game/README
# SETUP CRON FILE FOR INDEXER
#setup indexer bash script
ynh_add_config --template="../conf/indexer.sh" --destination="$final_path/indexer.sh"
chown www-data: $final_path/indexer.sh
chmod 744 $final_path/indexer.sh
ynh_add_config --template="../conf/indexer.sh" --destination="$install_dir/indexer.sh"
chown www-data: $install_dir/indexer.sh
chmod 744 $install_dir/indexer.sh
#setup cron file
cron_path="/etc/cron.d/$app"
@ -104,7 +65,6 @@ chmod 644 "$cron_path"
ynh_script_progression --message="Configuring NGINX web server..." --weight=3
#backup & Update nginx MIME type so wasm mime type is recognized
if [ !$(grep wasm /etc/nginx/mime.types) ]; then
ynh_print_info "/etc/nginx/mime.types saved as /etc/nginx/mime.types.$app"
cp /etc/nginx/mime.types /etc/nginx/mime.types.$app
@ -115,25 +75,10 @@ fi
# Create a dedicated nginx config
ynh_add_nginx_config
### For security reason, any app should set the permissions to www-data: before anything else.
### Then, if write authorization is needed, any access should be given only to directories
### that really need such authorization.
# Set permissions to app files
chown -R www-data: $final_path
chown -R www-data:multimedia $install_dir
# Requested so that multimedia group can see the Game folder : all parent folder should be readable by others
chmod 751 $final_path
#=================================================
# SETUP SSOWAT
#=================================================
ynh_script_progression --message="Configuring permissions..." --weight=1
# Make app public if necessary
if [ $is_public -eq 1 ]
then
ynh_permission_update --permission "main" --add visitors
fi
chmod 750 $install_dir
#=================================================
# SETUP INDEX
@ -143,19 +88,11 @@ fi
#Indexer will list the available ROM and cores for Retroarch
ynh_script_progression --message="Setup Indexer for content..." --weight=3
cd $final_path/assets/frontend/bundle/
cd $install_dir/assets/frontend/bundle/
../../../indexer > .index-xhr
cd $final_path/assets/cores
cd $install_dir/assets/cores
../../indexer > .index-xhr
#=================================================
# RELOAD NGINX
#=================================================
ynh_script_progression --message="Reloading NGINX web server..." --weight=1
ynh_systemd_action --service_name=nginx --action=reload
#=================================================
# END OF SCRIPT
#=================================================

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@ -9,16 +9,6 @@
source _common.sh
source /usr/share/yunohost/helpers
#=================================================
# LOAD SETTINGS
#=================================================
ynh_script_progression --message="Loading installation settings..." --weight=1
app=$YNH_APP_INSTANCE_NAME
domain=$(ynh_app_setting_get --app=$app --key=domain)
final_path=$(ynh_app_setting_get --app=$app --key=final_path)
#=================================================
# REMOVE DEPENDENCIES
#=================================================
@ -28,13 +18,6 @@ ynh_script_progression --message="Removing dependencies..." --weight=7
ynh_use_nodejs
ynh_npm uninstall -g coffeescript
ynh_remove_nodejs
ynh_remove_app_dependencies
#=================================================
# REMOVE CRONJOB
#=================================================
ynh_secure_remove --file="/etc/cron.d/$app"
#=================================================
# REMOVE MULTIMEDIA SYMBOLIC LINK
@ -43,14 +26,8 @@ ynh_script_progression --message="Removing Game folder..." --weight=1
# Remove the app directory securely
ynh_secure_remove --file="/home/yunohost.multimedia/share/Game"
ynh_secure_remove --file="/etc/cron.d/$app"
#=================================================
# REMOVE APP MAIN DIR
#=================================================
ynh_script_progression --message="Removing app main directory..." --weight=1
# Remove the app directory securely
ynh_secure_remove --file="$final_path"
#=================================================
# REMOVE NGINX CONFIGURATION

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@ -10,31 +10,6 @@
source ../settings/scripts/_common.sh
source /usr/share/yunohost/helpers
#=================================================
# MANAGE SCRIPT FAILURE
#=================================================
# Exit if an error occurs during the execution of the script
ynh_abort_if_errors
#=================================================
# LOAD SETTINGS
#=================================================
ynh_script_progression --message="Loading settings..." --weight=1
app=$YNH_APP_INSTANCE_NAME
domain=$(ynh_app_setting_get --app=$app --key=domain)
path_url=$(ynh_app_setting_get --app=$app --key=path)
final_path=$(ynh_app_setting_get --app=$app --key=final_path)
#=================================================
# CHECK IF THE APP CAN BE RESTORED
#=================================================
ynh_script_progression --message="Validating restoration parameters..." --weight=1
test ! -d $final_path \
|| ynh_die --message="There is already a directory: $final_path "
#=================================================
# STANDARD RESTORATION STEPS
@ -58,16 +33,7 @@ fi
#=================================================
ynh_script_progression --message="Restoring the app main directory..." --weight=1
ynh_restore_file --origin_path="$final_path"
#=================================================
# RESTORE USER RIGHTS
#=================================================
# Restore permissions on app files
chown -R www-data: $final_path
# Requested so that multimedia group can see the Game folder : all parent folder should be readable by others
chmod 751 $final_path
ynh_restore_file --origin_path="$install_dir"
#=================================================
# SPECIFIC RESTORATION
@ -78,9 +44,8 @@ ynh_script_progression --message="Reinstalling dependencies..." --weight=5
# Define and install dependencies
#Dependencies are not really required as this is just to unzip the 7z file
ynh_install_app_dependencies $pkg_dependencies
#However, npm IS required to run the coffeescript
ynh_install_nodejs --nodejs_version=10
ynh_install_nodejs --nodejs_version=$nodejs_version
ynh_use_nodejs
ynh_npm install -g coffeescript
@ -90,10 +55,19 @@ ynh_npm install -g coffeescript
ynh_script_progression --message="Setting up Multimedia directory..." --weight=5
ynh_multimedia_build_main_dir
mkdir -p $final_path/assets/cores/Game
ynh_multimedia_addfolder --source_dir="$final_path/assets/cores/Game" --dest_dir="/share/Game"
ynh_add_config --template="../conf/README.GAME" --destination="$final_path/assets/cores/Game/README"
chmod 666 $final_path/assets/cores/Game/README
mkdir -p $install_dir/assets/cores/Game
ynh_multimedia_addfolder --source_dir="$install_dir/assets/cores/Game" --dest_dir="/share/Game"
ynh_add_config --template="../conf/README.GAME" --destination="$install_dir/assets/cores/Game/README"
chmod 666 $install_dir/assets/cores/Game/README
#=================================================
# RESTORE USER RIGHTS
#=================================================
# Restore permissions on app files
chown -R www-data:multimedia $install_dir
# Requested so that multimedia group can see the Game folder : all parent folder should be readable by others
chmod 750 $install_dir
#=================================================
# RESTORE THE CRON FILE

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@ -9,17 +9,6 @@
source _common.sh
source /usr/share/yunohost/helpers
#=================================================
# LOAD SETTINGS
#=================================================
ynh_script_progression --message="Loading installation settings..." --weight=1
app=$YNH_APP_INSTANCE_NAME
domain=$(ynh_app_setting_get --app=$app --key=domain)
path_url=$(ynh_app_setting_get --app=$app --key=path)
final_path=$(ynh_app_setting_get --app=$app --key=final_path)
#=================================================
# CHECK VERSION
#=================================================
@ -27,19 +16,17 @@ final_path=$(ynh_app_setting_get --app=$app --key=final_path)
upgrade_type=$(ynh_check_app_version_changed)
#=================================================
# BACKUP BEFORE UPGRADE THEN ACTIVE TRAP
# ENSURE DOWNWARD COMPATIBILITY
#=================================================
ynh_script_progression --message="Backing up the app before upgrading (may take a while)..." --weight=10
# Backup the current version of the app
ynh_backup_before_upgrade
ynh_clean_setup () {
# Restore it if the upgrade fails
ynh_restore_upgradebackup
}
# Exit if an error occurs during the execution of the script
ynh_abort_if_errors
ynh_script_progression --message="Downward Compatibility checks..." --weight=1
#move from /opt/yunohost to /var/www : symbolic link will be remade by multimedia dir
if ynh_compare_current_package_version --comparison lt --version 1.15.0~ynh3; then
if [ -L /home/yunohost.multimedia/share/Game ]; then
#ynh_secure_remove --file="/home/yunohost.multimedia/share/Game"
rm /home/yunohost.multimedia/share/Game #ynh_secure_remove does not remove link
fi
fi
#=================================================
# STANDARD UPGRADE STEPS
#=================================================
@ -51,24 +38,23 @@ then
ynh_script_progression --message="Upgrading source files..." --weight=5
# Download, check integrity, uncompress and patch the source from app.src
ynh_setup_source --dest_dir="$final_path"
ynh_setup_source --dest_dir="$install_dir"
#7z archive not handled by ynh and no way to strip component, have to move it manually
7zr x $final_path/retroarch.7z -o$final_path
7zr x $install_dir/main -o$install_dir
#mv not working as target directory is not empty
cp -R $final_path/retroarch/* $final_path/
ynh_secure_remove --file="$final_path/retroarch.7z"
ynh_secure_remove --file="$final_path/retroarch"
touch $final_path/analytics.js #https://github.com/libretro/RetroArch/issues/4539#issuecomment-473345195
cp -R $install_dir/retroarch/* $install_dir/
ynh_secure_remove --file="$install_dir/main"
touch $install_dir/analytics.js #https://github.com/libretro/RetroArch/issues/4539#issuecomment-473345195
#Get the indexer as exe so that folder w/ ROMs can be indexed
chmod +x $final_path/indexer
chmod +x $install_dir/indexer
fi
# SETUP CRON FILE FOR INDEXER
#setup indexer bash script
ynh_add_config --template="../conf/indexer.sh" --destination="$final_path/indexer.sh"
chown www-data: $final_path/indexer.sh
chmod 744 $final_path/indexer.sh
ynh_add_config --template="../conf/indexer.sh" --destination="$install_dir/indexer.sh"
chown www-data: $install_dir/indexer.sh
chmod 744 $install_dir/indexer.sh
#setup cron file
cron_path="/etc/cron.d/$app"
ynh_add_config --template="../conf/retroarch.cron" --destination="$cron_path"
@ -81,10 +67,10 @@ chmod 644 "$cron_path"
ynh_script_progression --message="Setting up Multimedia directory..." --weight=4
ynh_multimedia_build_main_dir
mkdir -p $final_path/assets/cores/Game
ynh_multimedia_addfolder --source_dir="$final_path/assets/cores/Game" --dest_dir="/share/Game"
ynh_add_config --template="../conf/README.GAME" --destination="$final_path/assets/cores/Game/README"
chmod 666 $final_path/assets/cores/Game/README
mkdir -p $install_dir/assets/cores/Game
ynh_multimedia_addfolder --source_dir="$install_dir/assets/cores/Game" --dest_dir="/share/Game"
ynh_add_config --template="../conf/README.GAME" --destination="$install_dir/assets/cores/Game/README"
chmod 666 $install_dir/assets/cores/Game/README
#=================================================
# NGINX CONFIGURATION
@ -101,7 +87,6 @@ ynh_script_progression --message="Upgrading dependencies..." --weight=20
# Define and install dependencies
#Dependencies are not really required as this is just to unzip the 7z file
ynh_install_app_dependencies $pkg_dependencies
#However, npm IS required to run the coffeescript
ynh_install_nodejs --nodejs_version=$nodejs_version
ynh_use_nodejs
@ -113,16 +98,9 @@ ynh_npm install -g coffeescript
# Set permissions on app files
#=================================================
chown -R www-data: $final_path
chown -R www-data:multimedia $install_dir
# Requested so that multimedia group can see the Game folder : all parent folder should be readable by others
chmod 751 $final_path
#=================================================
# RELOAD NGINX
#=================================================
ynh_script_progression --message="Reloading NGINX web server..." --weight=1
ynh_systemd_action --service_name=nginx --action=reload
chmod 750 $install_dir
#=================================================
# END OF SCRIPT

4
tests.toml Normal file
View file

@ -0,0 +1,4 @@
test_format = 1.0
[default]
test_upgrade_from.b7eb8ba.name = "1.15.0~ynh2"