### Use Shared ROMs library Although you can upload a ROM at runtime, retroarch may have access to the ROMs you already have on your server: * Games are located in `/opt/yunohost/retroarch/assets/cores`. A symbolic link is created to this folder in `/home/yunohost.multimedia/share/Games`, so that you can place your games from here * cores have to be indexed to work : script `/opt/yunohost/retroarch/indexer.sh` run every 5 minutes to index all games in `opt/yunohost/retroarch/assets/cores` ### Supported architectures * x86-64b - [![Build Status](https://ci-apps.yunohost.org/ci/logs/retroarch%20%28Apps%29.svg)](https://ci-apps.yunohost.org/ci/apps/retroarch/) * ARMv8-A - [![Build Status](https://ci-apps-arm.yunohost.org/ci/logs/retroarch%20%28Apps%29.svg)](https://ci-apps-arm.yunohost.org/ci/apps/retroarch/) ### Limitations * cannot save game, in fact, cannot write at all... so configuration is lost each time you start again * no user management * some core are listed but not implemented : they do not work, the issue is from the upstream app.