// Copyright 2011 Mark Cavage, Inc.  All rights reserved.

var EventEmitter = require('events').EventEmitter;
var net = require('net');
var tls = require('tls');
var util = require('util');

var once = require('once');
var backoff = require('backoff');
var vasync = require('vasync');
var assert = require('assert-plus');
var VError = require('verror').VError;

var Attribute = require('../attribute');
var Change = require('../change');
var Control = require('../controls/index').Control;
var SearchPager = require('./search_pager');
var Protocol = require('../protocol');
var dn = require('../dn');
var errors = require('../errors');
var filters = require('../filters');
var messages = require('../messages');
var url = require('../url');



///--- Globals

var AbandonRequest = messages.AbandonRequest;
var AddRequest = messages.AddRequest;
var BindRequest = messages.BindRequest;
var CompareRequest = messages.CompareRequest;
var DeleteRequest = messages.DeleteRequest;
var ExtendedRequest = messages.ExtendedRequest;
var ModifyRequest = messages.ModifyRequest;
var ModifyDNRequest = messages.ModifyDNRequest;
var SearchRequest = messages.SearchRequest;
var UnbindRequest = messages.UnbindRequest;
var UnbindResponse = messages.UnbindResponse;

var LDAPResult = messages.LDAPResult;
var SearchEntry = messages.SearchEntry;
var SearchReference = messages.SearchReference;
var SearchResponse = messages.SearchResponse;
var Parser = messages.Parser;

var PresenceFilter = filters.PresenceFilter;

var ConnectionError = errors.ConnectionError;

var CMP_EXPECT = [errors.LDAP_COMPARE_TRUE, errors.LDAP_COMPARE_FALSE];
var MAX_MSGID = Math.pow(2, 31) - 1;

// node 0.6 got rid of FDs, so make up a client id for logging
var CLIENT_ID = 0;



///--- Internal Helpers

function nextClientId() {
  if (++CLIENT_ID === MAX_MSGID)
    return 1;

  return CLIENT_ID;
}

function validateControls(controls) {
  if (Array.isArray(controls)) {
    controls.forEach(function (c) {
      if (!(c instanceof Control))
        throw new TypeError('controls must be [Control]');
    });
  } else if (controls instanceof Control) {
    controls = [controls];
  } else {
    throw new TypeError('controls must be [Control]');
  }

  return controls;
}

function ensureDN(input, strict) {
  if (dn.DN.isDN(input)) {
    return dn;
  } else if (strict) {
    return dn.parse(input);
  } else if (typeof (input) === 'string') {
    return input;
  } else {
    throw new Error('invalid DN');
  }
}

/**
 * Queue to contain LDAP requests.
 *
 * @param {Object} opts queue options
 *
 * Accepted Options:
 * - size: Maximum queue size
 * - timeout: Set timeout between first queue insertion and queue flush.
 */
function RequestQueue(opts) {
  if (!opts || typeof (opts) !== 'object') {
    opts = {};
  }
  this.size = (opts.size > 0) ? opts.size : Infinity;
  this.timeout = (opts.timeout > 0) ? opts.timeout : 0;
  this._queue = [];
  this._timer = null;
  this._frozen = false;
}

/**
 * Insert request into queue.
 *
 */
RequestQueue.prototype.enqueue = function enqueue(msg, expect, emitter, cb) {
  if (this._queue.length >= this.size || this._frozen) {
    return false;
  }
  var self = this;
  this._queue.push([msg, expect, emitter, cb]);
  if (this.timeout > 0) {
    if (this._timer !== null) {
      this._timer = setTimeout(function () {
          // If queue times out, don't allow new entries until thawed
          self.freeze();
          self.purge();
      }, this.timeout);
    }
  }
  return true;
};

/**
 * Process all queued requests with callback.
 */
RequestQueue.prototype.flush = function flush(cb) {
  if (this._timer) {
    clearTimeout(this._timer);
    this._timer = null;
  }
  var items = this._queue;
  this._queue = [];
  items.forEach(function (req) {
    cb(req[0], req[1], req[2], req[3]);
  });
};

/**
 * Purge all queued requests with an error.
 */
RequestQueue.prototype.purge = function purge() {
  this.flush(function (msg, expect, emitter, cb) {
    cb(new errors.TimeoutError('request queue timeout'));
  });
};

/**
 * Freeze queue, refusing any new entries.
 */
RequestQueue.prototype.freeze = function freeze() {
  this._frozen = true;
};

/**
 * Thaw queue, allowing new entries again.
 */
RequestQueue.prototype.thaw = function thaw() {
  this._frozen = false;
};


/**
 * Track message callback by messageID.
 */
function MessageTracker(opts) {
  assert.object(opts);
  assert.string(opts.id);
  assert.object(opts.parser);

  this.id = opts.id;
  this._msgid = 0;
  this._messages = {};
  this._abandoned = {};
  this.parser = opts.parser;

  var self = this;
  this.__defineGetter__('pending', function () {
    return Object.keys(self._messages);
  });
}

/**
 * Record a messageID and callback.
 */
MessageTracker.prototype.track = function track(message, callback) {
  var msgid = this._nextID();
  message.messageID = msgid;
  this._messages[msgid] = callback;
  return msgid;
};

/**
 * Fetch callback based on messageID.
 */
MessageTracker.prototype.fetch = function fetch(msgid) {
  var msg = this._messages[msgid];
  if (msg) {
    this._purgeAbandoned(msgid);
    return msg;
  }
  // It's possible that the server has not received the abandon request yet.
  // While waiting for evidence that the abandon has been received, incoming
  // messages that match the abandoned msgid will be handled as normal.
  msg = this._abandoned[msgid];
  if (msg) {
    return msg.cb;
  }
  return null;
};

/**
 * Cease tracking for a given messageID.
 */
MessageTracker.prototype.remove = function remove(msgid) {
  if (this._messages[msgid]) {
    delete this._messages[msgid];
  } else if (this._abandoned[msgid]) {
    delete this._abandoned[msgid];
  }
};

/**
 * Mark a messageID as abandoned.
 */
MessageTracker.prototype.abandon = function abandonMsg(msgid) {
  if (this._messages[msgid]) {
    // Keep track of "when" the message was abandoned
    this._abandoned[msgid] = {
      age: this._msgid,
      cb: this._messages[msgid]
    };
    delete this._messages[msgid];
  }
};

/**
 * Purge old items from abandoned list.
 */
MessageTracker.prototype._purgeAbandoned = function _purgeAbandoned(msgid) {
  var self = this;
  // Is (comp >= ref) according to sliding window
  function geWindow(ref, comp) {
    var max = ref + (MAX_MSGID/2);
    var min = ref;
    if (max >= MAX_MSGID) {
      // Handle roll-over
      max = max - MAX_MSGID - 1;
      return ((comp <= max) || (comp >= min));
    } else {
      return ((comp <= max) && (comp >= min));
    }
  }

  Object.keys(this._abandoned).forEach(function (id) {
    // Abandoned messageIDs can be forgotten if a received messageID is "newer"
    if (geWindow(self._abandoned[id].age, msgid)) {
      self._abandoned[id].cb(new errors.AbandonedError(
        'client request abandoned'));
      delete self._abandoned[id];
    }
  });
};

/**
 * Allocate the next messageID according to a sliding window.
 */
MessageTracker.prototype._nextID = function _nextID() {
  if (++this._msgid >= MAX_MSGID)
    this._msgid = 1;

  return this._msgid;
};

///--- API

/**
 * Constructs a new client.
 *
 * The options object is required, and must contain either a URL (string) or
 * a socketPath (string); the socketPath is only if you want to talk to an LDAP
 * server over a Unix Domain Socket.  Additionally, you can pass in a bunyan
 * option that is the result of `new Logger()`, presumably after you've
 * configured it.
 *
 * @param {Object} options must have either url or socketPath.
 * @throws {TypeError} on bad input.
 */
function Client(options) {
  assert.ok(options);

  EventEmitter.call(this, options);

  var self = this;
  var _url;
  if (options.url)
    _url = url.parse(options.url);
  this.host = _url ? _url.hostname : undefined;
  this.port = _url ? _url.port : false;
  this.secure = _url ? _url.secure : false;
  this.url = _url;
  this.tlsOptions = options.tlsOptions;
  this.socketPath = options.socketPath || false;

  this.log = options.log.child({clazz: 'Client'}, true);

  this.timeout = parseInt((options.timeout || 0), 10);
  this.connectTimeout = parseInt((options.connectTimeout || 0), 10);
  this.idleTimeout = parseInt((options.idleTimeout || 0), 10);
  if (options.reconnect) {
    // Fall back to defaults if options.reconnect === true
    var rOpts = (typeof (options.reconnect) === 'object') ?
      options.reconnect : {};
    this.reconnect = {
      initialDelay: parseInt(rOpts.initialDelay || 100, 10),
      maxDelay: parseInt(rOpts.maxDelay || 10000, 10),
      failAfter: parseInt(rOpts.failAfter, 10) || Infinity
    };
  }
  this.strictDN = (options.strictDN !== undefined) ? options.strictDN : true;

  this.queue = new RequestQueue({
    size: parseInt((options.queueSize || 0), 10),
    timeout: parseInt((options.queueTimeout || 0), 10)
  });
  if (options.queueDisable) {
    this.queue.freeze();
  }

  // Implicitly configure setup action to bind the client if bindDN and
  // bindCredentials are passed in.  This will more closely mimic PooledClient
  // auto-login behavior.
  if (options.bindDN !== undefined &&
      options.bindCredentials !== undefined) {
    this.on('setup', function (clt, cb) {
      clt.bind(options.bindDN, options.bindCredentials, function (err) {
        if (err) {
          self.emit('error', err);
        }
        cb(err);
      });
    });
  }

  this._socket = null;
  this.connected = false;
  this.connect();
}
util.inherits(Client, EventEmitter);
module.exports = Client;


/**
 * Sends an abandon request to the LDAP server.
 *
 * The callback will be invoked as soon as the data is flushed out to the
 * network, as there is never a response from abandon.
 *
 * @param {Number} messageID the messageID to abandon.
 * @param {Control} controls (optional) either a Control or [Control].
 * @param {Function} callback of the form f(err).
 * @throws {TypeError} on invalid input.
 */
Client.prototype.abandon = function abandon(messageID, controls, callback) {
  assert.number(messageID, 'messageID');
  if (typeof (controls) === 'function') {
    callback = controls;
    controls = [];
  } else {
    controls = validateControls(controls);
  }
  assert.func(callback, 'callback');

  var req = new AbandonRequest({
    abandonID: messageID,
    controls: controls
  });

  return this._send(req, 'abandon', null, callback);
};


/**
 * Adds an entry to the LDAP server.
 *
 * Entry can be either [Attribute] or a plain JS object where the
 * values are either a plain value or an array of values.  Any value (that's
 * not an array) will get converted to a string, so keep that in mind.
 *
 * @param {String} name the DN of the entry to add.
 * @param {Object} entry an array of Attributes to be added or a JS object.
 * @param {Control} controls (optional) either a Control or [Control].
 * @param {Function} callback of the form f(err, res).
 * @throws {TypeError} on invalid input.
 */
Client.prototype.add = function add(name, entry, controls, callback) {
  assert.ok(name !== undefined, 'name');
  assert.object(entry, 'entry');
  if (typeof (controls) === 'function') {
    callback = controls;
    controls = [];
  } else {
    controls = validateControls(controls);
  }
  assert.func(callback, 'callback');

  if (Array.isArray(entry)) {
    entry.forEach(function (a) {
      if (!Attribute.isAttribute(a))
        throw new TypeError('entry must be an Array of Attributes');
    });
  } else {
    var save = entry;

    entry = [];
    Object.keys(save).forEach(function (k) {
      var attr = new Attribute({type: k});
      if (Array.isArray(save[k])) {
        save[k].forEach(function (v) {
          attr.addValue(v.toString());
        });
      } else {
        attr.addValue(save[k].toString());
      }
      entry.push(attr);
    });
  }

  var req = new AddRequest({
    entry: ensureDN(name, this.strictDN),
    attributes: entry,
    controls: controls
  });

  return this._send(req, [errors.LDAP_SUCCESS], null, callback);
};


/**
 * Performs a simple authentication against the server.
 *
 * @param {String} name the DN to bind as.
 * @param {String} credentials the userPassword associated with name.
 * @param {Control} controls (optional) either a Control or [Control].
 * @param {Function} callback of the form f(err, res).
 * @throws {TypeError} on invalid input.
 */
Client.prototype.bind = function bind(name,
                                      credentials,
                                      controls,
                                      callback,
                                      _bypass) {
  if (typeof (name) !== 'string' && !(name instanceof dn.DN))
    throw new TypeError('name (string) required');
  assert.optionalString(credentials, 'credentials');
  if (typeof (controls) === 'function') {
    callback = controls;
    controls = [];
  } else {
    controls = validateControls(controls);
  }
  assert.func(callback, 'callback');

  var req = new BindRequest({
    name: name || '',
    authentication: 'Simple',
    credentials: credentials || '',
    controls: controls
  });

  return this._send(req, [errors.LDAP_SUCCESS], null, callback, _bypass);
};


/**
 * Compares an attribute/value pair with an entry on the LDAP server.
 *
 * @param {String} name the DN of the entry to compare attributes with.
 * @param {String} attr name of an attribute to check.
 * @param {String} value value of an attribute to check.
 * @param {Control} controls (optional) either a Control or [Control].
 * @param {Function} callback of the form f(err, boolean, res).
 * @throws {TypeError} on invalid input.
 */
Client.prototype.compare = function compare(name,
                                            attr,
                                            value,
                                            controls,
                                            callback) {
  assert.ok(name !== undefined, 'name');
  assert.string(attr, 'attr');
  assert.string(value, 'value');
  if (typeof (controls) === 'function') {
    callback = controls;
    controls = [];
  } else {
    controls = validateControls(controls);
  }
  assert.func(callback, 'callback');

  var req = new CompareRequest({
    entry: ensureDN(name, this.strictDN),
    attribute: attr,
    value: value,
    controls: controls
  });

  return this._send(req, CMP_EXPECT, null, function (err, res) {
    if (err)
      return callback(err);

    return callback(null, (res.status === errors.LDAP_COMPARE_TRUE), res);
  });
};


/**
 * Deletes an entry from the LDAP server.
 *
 * @param {String} name the DN of the entry to delete.
 * @param {Control} controls (optional) either a Control or [Control].
 * @param {Function} callback of the form f(err, res).
 * @throws {TypeError} on invalid input.
 */
Client.prototype.del = function del(name, controls, callback) {
  assert.ok(name !== undefined, 'name');
  if (typeof (controls) === 'function') {
    callback = controls;
    controls = [];
  } else {
    controls = validateControls(controls);
  }
  assert.func(callback, 'callback');

  var req = new DeleteRequest({
    entry: ensureDN(name, this.strictDN),
    controls: controls
  });

  return this._send(req, [errors.LDAP_SUCCESS], null, callback);
};


/**
 * Performs an extended operation on the LDAP server.
 *
 * Pretty much none of the LDAP extended operations return an OID
 * (responseName), so I just don't bother giving it back in the callback.
 * It's on the third param in `res` if you need it.
 *
 * @param {String} name the OID of the extended operation to perform.
 * @param {String} value value to pass in for this operation.
 * @param {Control} controls (optional) either a Control or [Control].
 * @param {Function} callback of the form f(err, value, res).
 * @throws {TypeError} on invalid input.
 */
Client.prototype.exop = function exop(name, value, controls, callback) {
  assert.string(name, 'name');
  if (typeof (value) === 'function') {
    callback = value;
    controls = [];
    value = '';
  }
  if (!(Buffer.isBuffer(value) || typeof (value) === 'string'))
    throw new TypeError('value (Buffer || string) required');
  if (typeof (controls) === 'function') {
    callback = controls;
    controls = [];
  } else {
    controls = validateControls(controls);
  }
  assert.func(callback, 'callback');

  var req = new ExtendedRequest({
    requestName: name,
    requestValue: value,
    controls: controls
  });

  return this._send(req, [errors.LDAP_SUCCESS], null, function (err, res) {
    if (err)
      return callback(err);

    return callback(null, res.responseValue || '', res);
  });
};


/**
 * Performs an LDAP modify against the server.
 *
 * @param {String} name the DN of the entry to modify.
 * @param {Change} change update to perform (can be [Change]).
 * @param {Control} controls (optional) either a Control or [Control].
 * @param {Function} callback of the form f(err, res).
 * @throws {TypeError} on invalid input.
 */
Client.prototype.modify = function modify(name, change, controls, callback) {
  assert.ok(name !== undefined, 'name');
  assert.object(change, 'change');

  var changes = [];

  function changeFromObject(change) {
    if (!change.operation && !change.type)
      throw new Error('change.operation required');
    if (typeof (change.modification) !== 'object')
      throw new Error('change.modification (object) required');

    if (Object.keys(change.modification).length == 2 &&
        typeof (change.modification.type) === 'string' &&
        Array.isArray(change.modification.vals)) {
      // Use modification directly if it's already normalized:
      changes.push(new Change({
        operation: change.operation || change.type,
        modification: change.modification
      }));
    } else {
      // Normalize the modification object
      Object.keys(change.modification).forEach(function (k) {
        var mod = {};
        mod[k] = change.modification[k];
        changes.push(new Change({
          operation: change.operation || change.type,
          modification: mod
        }));
      });
    }
  }

  if (Change.isChange(change)) {
    changes.push(change);
  } else if (Array.isArray(change)) {
    change.forEach(function (c) {
      if (Change.isChange(c)) {
        changes.push(c);
      } else {
        changeFromObject(c);
      }
    });
  } else {
    changeFromObject(change);
  }

  if (typeof (controls) === 'function') {
    callback = controls;
    controls = [];
  } else {
    controls = validateControls(controls);
  }
  assert.func(callback, 'callback');

  var req = new ModifyRequest({
    object: ensureDN(name, this.strictDN),
    changes: changes,
    controls: controls
  });

  return this._send(req, [errors.LDAP_SUCCESS], null, callback);
};


/**
 * Performs an LDAP modifyDN against the server.
 *
 * This does not allow you to keep the old DN, as while the LDAP protocol
 * has a facility for that, it's stupid. Just Search/Add.
 *
 * This will automatically deal with "new superior" logic.
 *
 * @param {String} name the DN of the entry to modify.
 * @param {String} newName the new DN to move this entry to.
 * @param {Control} controls (optional) either a Control or [Control].
 * @param {Function} callback of the form f(err, res).
 * @throws {TypeError} on invalid input.
 */
Client.prototype.modifyDN = function modifyDN(name,
                                              newName,
                                              controls,
                                              callback) {
  assert.ok(name !== undefined, 'name');
  assert.string(newName, 'newName');
  if (typeof (controls) === 'function') {
    callback = controls;
    controls = [];
  } else {
    controls = validateControls(controls);
  }
  assert.func(callback);

  var DN = ensureDN(name);
  // TODO: is non-strict handling desired here?
  var newDN = dn.parse(newName);

  var req = new ModifyDNRequest({
    entry: DN,
    deleteOldRdn: true,
    controls: controls
  });

  if (newDN.length !== 1) {
    req.newRdn = dn.parse(newDN.rdns.shift().toString());
    req.newSuperior = newDN;
  } else {
    req.newRdn = newDN;
  }

  return this._send(req, [errors.LDAP_SUCCESS], null, callback);
};


/**
 * Performs an LDAP search against the server.
 *
 * Note that the defaults for options are a 'base' search, if that's what
 * you want you can just pass in a string for options and it will be treated
 * as the search filter.  Also, you can either pass in programatic Filter
 * objects or a filter string as the filter option.
 *
 * Note that this method is 'special' in that the callback 'res' param will
 * have two important events on it, namely 'entry' and 'end' that you can hook
 * to.  The former will emit a SearchEntry object for each record that comes
 * back, and the latter will emit a normal LDAPResult object.
 *
 * @param {String} base the DN in the tree to start searching at.
 * @param {Object} options parameters:
 *                           - {String} scope default of 'base'.
 *                           - {String} filter default of '(objectclass=*)'.
 *                           - {Array} attributes [string] to return.
 *                           - {Boolean} attrsOnly whether to return values.
 * @param {Control} controls (optional) either a Control or [Control].
 * @param {Function} callback of the form f(err, res).
 * @throws {TypeError} on invalid input.
 */
Client.prototype.search = function search(base,
                                          options,
                                          controls,
                                          callback,
                                          _bypass) {
  assert.ok(base !== undefined, 'search base');
  if (Array.isArray(options) || (options instanceof Control)) {
    controls = options;
    options = {};
  } else if (typeof (options) === 'function') {
    callback = options;
    controls = [];
    options = {
      filter: new PresenceFilter({attribute: 'objectclass'})
    };
  } else if (typeof (options) === 'string') {
    options = {filter: filters.parseString(options)};
  } else if (typeof (options) !== 'object') {
    throw new TypeError('options (object) required');
  }
  if (typeof (options.filter) === 'string') {
    options.filter = filters.parseString(options.filter);
  } else if (!options.filter) {
    options.filter = new PresenceFilter({attribute: 'objectclass'});
  } else if (!filters.isFilter(options.filter)) {
    throw new TypeError('options.filter (Filter) required');
  }
  if (typeof (controls) === 'function') {
    callback = controls;
    controls = [];
  } else {
    controls = validateControls(controls);
  }
  assert.func(callback, 'callback');

  if (options.attributes) {
    if (!Array.isArray(options.attributes)) {
      if (typeof (options.attributes) === 'string') {
        options.attributes = [options.attributes];
      } else {
        throw new TypeError('options.attributes must be an Array of Strings');
      }
    }
  }

  var self = this;
  var baseDN = ensureDN(base, this.strictDN);

  function sendRequest(ctrls, emitter, cb) {
    var req = new SearchRequest({
      baseObject: baseDN,
      scope: options.scope || 'base',
      filter: options.filter,
      derefAliases: options.derefAliases || Protocol.NEVER_DEREF_ALIASES,
      sizeLimit: options.sizeLimit || 0,
      timeLimit: options.timeLimit || 10,
      typesOnly: options.typesOnly || false,
      attributes: options.attributes || [],
      controls: ctrls
    });

    return self._send(req,
        [errors.LDAP_SUCCESS],
        emitter,
        cb,
        _bypass);
  }

  if (options.paged) {
    // Perform automated search paging
    var pageOpts = typeof (options.paged) === 'object' ? options.paged : {};
    var size = 100; // Default page size
    if (pageOpts.pageSize > 0) {
      size = pageOpts.pageSize;
    } else if (options.sizeLimit > 1)  {
      // According to the RFC, servers should ignore the paging control if
      // pageSize >= sizelimit.  Some might still send results, but it's safer
      // to stay under that figure when assigning a default value.
      size = options.sizeLimit - 1;
    }

    var pager = new SearchPager({
      callback: callback,
      controls: controls,
      pageSize: size,
      pagePause: pageOpts.pagePause
    });
    pager.on('search', sendRequest);
    pager.begin();
  } else {
    sendRequest(controls, new EventEmitter(), callback);
  }
};


/**
 * Unbinds this client from the LDAP server.
 *
 * Note that unbind does not have a response, so this callback is actually
 * optional; either way, the client is disconnected.
 *
 * @param {Function} callback of the form f(err).
 * @throws {TypeError} if you pass in callback as not a function.
 */
Client.prototype.unbind = function unbind(callback) {
  if (!callback)
    callback = function () {};

  if (typeof (callback) !== 'function')
    throw new TypeError('callback must be a function');

  // When the socket closes, it is useful to know whether it was due to a
  // user-initiated unbind or something else.
  this.unbound = true;

  if (!this._socket)
    return callback();

  var req = new UnbindRequest();
  return this._send(req, 'unbind', null, callback);
};


/**
 * Attempt to secure connection with StartTLS.
 */
Client.prototype.starttls = function starttls(options,
                                              controls,
                                              callback,
                                              _bypass) {
  assert.optionalObject(options);
  options = options || {};
  callback = once(callback);
  var self = this;

  if (this._starttls) {
    return callback(new Error('STARTTLS already in progress or active'));
  }

  function onSend(err, emitter) {
    if (err) {
      callback(err);
      return;
    }
    /*
     * Now that the request has been sent, block all outgoing messages
     * until an error is received or we successfully complete the setup.
     */
    // TODO: block traffic
    self._starttls = {
      started: true
    };

    emitter.on('error', function (err) {
      self._starttls = null;
      callback(err);
    });
    emitter.on('end', function (res) {
      var sock = self._socket;
      /*
       * Unplumb socket data during SSL negotiation.
       * This will prevent the LDAP parser from stumbling over the TLS
       * handshake and raising a ruckus.
       */
      sock.removeAllListeners('data');

      options.socket = sock;
      var secure = tls.connect(options);
      secure.once('secureConnect', function () {
        /*
         * Wire up 'data' and 'error' handlers like the normal socket.
         * Handling 'end' events isn't necessary since the underlying socket
         * will handle those.
         */
        secure.removeAllListeners('error');
        secure.on('data', function onData(data) {
          if (self.log.trace())
            self.log.trace('data event: %s', util.inspect(data));

          self._tracker.parser.write(data);
        });
        secure.on('error', function (err)  {
          if (self.log.trace())
            self.log.trace({err: err}, 'error event: %s', new Error().stack);

          self.emit('error', err);
          sock.destroy();
        });
        callback(null);
      });
      secure.once('error', function (err) {
        // If the SSL negotiation failed, to back to plain mode.
        self._starttls = null;
        secure.removeAllListeners();
        callback(err);
      });
      self._starttls.success = true;
      self._socket = secure;
    });
  }

  var req = new ExtendedRequest({
    requestName: '1.3.6.1.4.1.1466.20037',
    requestValue: null,
    controls: controls
  });

  return this._send(req,
      [errors.LDAP_SUCCESS],
      new EventEmitter(),
      onSend,
      _bypass);
};


/**
 * Disconnect from the LDAP server and do not allow reconnection.
 *
 * If the client is instantiated with proper reconnection options, it's
 * possible to initiate new requests after a call to unbind since the client
 * will attempt to reconnect in order to fulfill the request.
 *
 * Calling destroy will prevent any further reconnection from occurring.
 *
 * @param {Object} err (Optional) error that was cause of client destruction
 */
Client.prototype.destroy = function destroy(err) {
  this.destroyed = true;
  this.queue.freeze();
  // Purge any queued requests which are now meaningless
  this.queue.flush(function (msg, expect, emitter, cb) {
    if (typeof (cb) === 'function') {
      cb(new Error('client destroyed'));
      }
  });
  if (this.connected) {
    this.unbind();
  } else if (this._socket) {
    this._socket.destroy();
  }
  this.emit('destroy', err);
};


/**
 * Initiate LDAP connection.
 */
Client.prototype.connect = function connect() {
  if (this.connecting || this.connected) {
    return;
  }
  var self = this;
  var log = this.log;
  var socket;
  var tracker;

  // Establish basic socket connection
  function connectSocket(cb) {
    cb = once(cb);

    function onResult(err, res) {
      if (err) {
        if (self.connectTimer) {
          clearTimeout(self.connectTimer);
          self.connectTimer = null;
        }
        self.emit('connectError', err);
      }
      cb(err, res);
    }
    function onConnect() {
      if (self.connectTimer) {
        clearTimeout(self.connectTimer);
        self.connectTimer = null;
      }
      socket.removeAllListeners('error')
        .removeAllListeners('connect')
        .removeAllListeners('secureConnect');

      tracker.id = nextClientId() + '__' + tracker.id;
      self.log = self.log.child({ldap_id: tracker.id}, true);

      // Move on to client setup
      setupClient(cb);
    }

    var port = (self.port || self.socketPath);
    if (self.secure) {
      socket = tls.connect(port, self.host, self.tlsOptions);
      socket.once('secureConnect', onConnect);
    } else {
      socket = net.connect(port, self.host);
      socket.once('connect', onConnect);
    }
    socket.once('error', onResult);
    initSocket();

    // Setup connection timeout handling, if desired
    if (self.connectTimeout) {
      self.connectTimer = setTimeout(function onConnectTimeout() {
        if (!socket || !socket.readable || !socket.writeable) {
          socket.destroy();
          self._socket = null;
          onResult(new ConnectionError('connection timeout'));
        }
      }, self.connectTimeout);
    }
  }

  // Initialize socket events and LDAP parser.
  function initSocket() {
    tracker = new MessageTracker({
      id: self.url ? self.url.href : self.socketPath,
      parser: new Parser({log: log})
    });

    // This won't be set on TLS. So. Very. Annoying.
    if (typeof (socket.setKeepAlive) !== 'function') {
      socket.setKeepAlive = function setKeepAlive(enable, delay) {
        return socket.socket ?
          socket.socket.setKeepAlive(enable, delay) : false;
      };
    }

    socket.on('data', function onData(data) {
      if (log.trace())
        log.trace('data event: %s', util.inspect(data));

      tracker.parser.write(data);
    });

    // The "router"
    tracker.parser.on('message', function onMessage(message) {
      message.connection = self._socket;
      var callback = tracker.fetch(message.messageID);

      if (!callback) {
        log.error({message: message.json}, 'unsolicited message');
        return false;
      }

      return callback(message);
    });

    tracker.parser.on('error', function onParseError(err) {
      self.emit('error', new VError(err, 'Parser error for %s',
            tracker.id));
      self.connected = false;
      socket.end();
    });
  }

  // After connect, register socket event handlers and run any setup actions
  function setupClient(cb) {
    cb = once(cb);

    // Indicate failure if anything goes awry during setup
    function bail(err) {
      socket.destroy();
      cb(err || new Error('client error during setup'));
    }
    // Work around lack of close event on tls.socket in node < 0.11
    ((socket.socket) ? socket.socket : socket).once('close', bail);
    socket.once('error', bail);
    socket.once('end', bail);
    socket.once('timeout', bail);

    self._socket = socket;
    self._tracker = tracker;

    // Run any requested setup (such as automatically performing a bind) on
    // socket before signalling successful connection.
    // This setup needs to bypass the request queue since all other activity is
    // blocked until the connection is considered fully established post-setup.
    // Only allow bind/search/starttls for now.
    var basicClient = {
      bind: function bindBypass(name, credentials, controls, callback) {
        return self.bind(name, credentials, controls, callback, true);
      },
      search: function searchBypass(base, options, controls, callback) {
        return self.search(base, options, controls, callback, true);
      },
      starttls: function starttlsBypass(options, controls, callback) {
        return self.starttls(options, controls, callback, true);
      },
      unbind: self.unbind.bind(self)
    };
    vasync.forEachPipeline({
      func: function (f, callback) {
        f(basicClient, callback);
      },
      inputs: self.listeners('setup')
    }, function (err, res) {
      if (err) {
        self.emit('setupError', err);
      }
      cb(err);
    });
  }

  // Wire up "official" event handlers after successful connect/setup
  function postSetup() {
    socket.removeAllListeners('error')
      .removeAllListeners('close')
      .removeAllListeners('end')
      .removeAllListeners('timeout');

    // Work around lack of close event on tls.socket in node < 0.11
    ((socket.socket) ? socket.socket : socket).once('close',
      self._onClose.bind(self));
    socket.on('end', function onEnd() {
      if (log.trace())
        log.trace('end event');

      self.emit('end');
      socket.end();
    });
    socket.on('error', function onSocketError(err) {
      if (log.trace())
        log.trace({err: err}, 'error event: %s', new Error().stack);

      self.emit('error', err);
      socket.destroy();
    });
    socket.on('timeout', function onTimeout() {
      if (log.trace())
        log.trace('timeout event');

      self.emit('socketTimeout');
      socket.end();
    });
  }

  var retry;
  var failAfter;
  if (this.reconnect) {
    retry = backoff.exponential({
      initialDelay: this.reconnect.initialDelay,
      maxDelay: this.reconnect.maxDelay
    });
    failAfter = this.reconnect.failAfter;
  } else {
    retry = backoff.exponential({
      initialDelay: 1,
      maxDelay: 2
    });
    failAfter = 1;
  }
  retry.failAfter(failAfter);

  retry.on('ready', function (num, delay) {
    if (self.destroyed) {
      // Cease connection attempts if destroyed
      return;
    }
    connectSocket(function (err) {
      if (!err) {
        postSetup();
        self.connecting = false;
        self.connected = true;
        self.emit('connect', socket);
        self.log.debug('connected after %d attempt(s)', num+1);
        // Flush any queued requests
        self._flushQueue();
        self._connectRetry = null;
      } else {
        retry.backoff(err);
      }
    });
  });
  retry.on('fail', function (err) {
    if (self.destroyed) {
      // Silence any connect/setup errors if destroyed
      return;
    }
    self.log.debug('failed to connect after %d attempts', failAfter);
    // Communicate the last-encountered error
    if (err instanceof ConnectionError) {
      self.emit('connectTimeout');
    } else {
      self.emit('error', err);
    }
  });

  this._connectRetry = retry;
  this.connecting = true;
  retry.backoff();
};



///--- Private API

/**
 * Flush queued requests out to the socket.
 */
Client.prototype._flushQueue = function _flushQueue() {
  // Pull items we're about to process out of the queue.
  this.queue.flush(this._send.bind(this));
};

/**
 * Clean up socket/parser resources after socket close.
 */
Client.prototype._onClose = function _onClose(had_err) {
  var socket = this._socket;
  var tracker = this._tracker;
  socket.removeAllListeners('connect')
    .removeAllListeners('data')
    .removeAllListeners('drain')
    .removeAllListeners('end')
    .removeAllListeners('error')
    .removeAllListeners('timeout');
  this._socket = null;
  this.connected = false;

  ((socket.socket) ? socket.socket : socket).removeAllListeners('close');

  if (this.log.trace())
    this.log.trace('close event had_err=%s', had_err ? 'yes' : 'no');

  this.emit('close', had_err);
  // On close we have to walk the outstanding messages and go invoke their
  // callback with an error.
  tracker.pending.forEach(function (msgid) {
    var cb = tracker.fetch(msgid);
    tracker.remove(msgid);

    if (socket.unbindMessageID !== parseInt(msgid, 10)) {
      return cb(new ConnectionError(tracker.id + ' closed'));
    } else {
      // Unbinds will be communicated as a success since we're closed
      var unbind = new UnbindResponse({messageID: msgid});
      unbind.status = 'unbind';
      return cb(unbind);
    }
  });

  // Trash any parser or starttls state
  this._tracker = null;
  delete this._starttls;

  // Automatically fire reconnect logic if the socket was closed for any reason
  // other than a user-initiated unbind.
  if (this.reconnect && !this.unbound) {
    this.connect();
  }
  this.unbound = false;
  return false;
};

/**
 * Maintain idle timer for client.
 *
 * Will start timer to fire 'idle' event if conditions are satisfied.  If
 * conditions are not met and a timer is running, it will be cleared.
 *
 * @param {Boolean} override explicitly disable timer.
 */
Client.prototype._updateIdle = function _updateIdle(override) {
  if (this.idleTimeout === 0) {
    return;
  }
  // Client must be connected but not waiting on any request data
  var self = this;
  function isIdle(disable) {
    return ((disable !== true) &&
      (self._socket && self.connected) &&
      (self._tracker.pending.length === 0));
  }
  if (isIdle(override)) {
    if (!this._idleTimer) {
      this._idleTimer = setTimeout(function () {
        // Double-check idleness in case socket was torn down
        if (isIdle()) {
          self.emit('idle');
        }
      }, this.idleTimeout);
    }
  } else {
    if (this._idleTimer) {
      clearTimeout(this._idleTimer);
      this._idleTimer = null;
    }
  }
};

/**
 * Attempt to send an LDAP request.
 */
Client.prototype._send = function _send(message,
                                        expect,
                                        emitter,
                                        callback,
                                        _bypass) {
  assert.ok(message);
  assert.ok(expect);
  assert.optionalObject(emitter);
  assert.ok(callback);

  // Allow connect setup traffic to bypass checks
  if (_bypass && this._socket && this._socket.writable) {
    return this._sendSocket(message, expect, emitter, callback);
  }
  if (!this._socket || !this.connected) {
    if (!this.queue.enqueue(message, expect, emitter, callback)) {
      callback(new ConnectionError('connection unavailable'));
    }
    // Initiate reconnect if needed
    if (this.reconnect) {
      this.connect();
    }
    return false;
  } else {
    this._flushQueue();
    return this._sendSocket(message, expect, emitter, callback);
  }
};

Client.prototype._sendSocket = function _sendSocket(message,
                                                    expect,
                                                    emitter,
                                                    callback) {
  var conn = this._socket;
  var tracker = this._tracker;
  var log = this.log;
  var self = this;
  var timer = false;
  var sentEmitter = false;

  function sendResult(event, obj) {
    if (event === 'error' && self.listeners('resultError')) {
      self.emit('resultError', obj);
    }
    if (emitter) {
      if (event === 'error') {
        // Error will go unhandled if emitter hasn't been sent via callback.
        // Execute callback with the error instead.
        if (!sentEmitter)
          return callback(obj);
      }
      return emitter.emit(event, obj);
    }

    if (event === 'error')
      return callback(obj);

    return callback(null, obj);
  }

  function messageCallback(msg) {
    if (timer)
      clearTimeout(timer);

    if (log.trace())
      log.trace({msg: msg ? msg.json : null}, 'response received');

    if (expect === 'abandon')
      return sendResult('end', null);

    if (msg instanceof SearchEntry || msg instanceof SearchReference) {
      var event = msg.constructor.name;
      event = event[0].toLowerCase() + event.slice(1);
      return sendResult(event, msg);
    } else {
      tracker.remove(message.messageID);
      // Potentially mark client as idle
      self._updateIdle();

      if (msg instanceof LDAPResult) {
        if (expect.indexOf(msg.status) === -1) {
          return sendResult('error', errors.getError(msg));
        }
        return sendResult('end', msg);
      } else if (msg instanceof Error) {
        return sendResult('error', msg);
      } else {
        return sendResult('error', new errors.ProtocolError(msg.type));
      }
    }
  }

  function onRequestTimeout() {
    self.emit('timeout', message);
    var cb = tracker.fetch(message.messageID);
    if (cb) {
      //FIXME: the timed-out request should be abandoned
      cb(new errors.TimeoutError('request timeout (client interrupt)'));
    }
  }

  function writeCallback() {
    if (expect === 'abandon') {
      // Mark the messageID specified as abandoned
      tracker.abandon(message.abandonID);
      // No need to track the abandon request itself
      tracker.remove(message.id);
      return callback(null);
    } else if (expect === 'unbind') {
      conn.unbindMessageID = message.id;
      // Mark client as disconnected once unbind clears the socket
      self.connected = false;
      // Some servers will RST the connection after receiving an unbind.
      // Socket errors are blackholed since the connection is being closed.
      conn.removeAllListeners('error');
      conn.on('error', function () {});
      conn.end();
    } else if (emitter) {
      sentEmitter = true;
      return callback(null, emitter);
    }
    return false;
  }

  // Start actually doing something...
  tracker.track(message, messageCallback);
  // Mark client as active
  this._updateIdle(true);

  if (self.timeout) {
    log.trace('Setting timeout to %d', self.timeout);
    timer = setTimeout(onRequestTimeout, self.timeout);
  }

  if (log.trace())
    log.trace('sending request %j', message.json);

  try {
    return conn.write(message.toBer(), writeCallback);
  } catch (e) {
    if (timer)
      clearTimeout(timer);

    log.trace({err: e}, 'Error writing message to socket');
    return callback(e);
  }
};
