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tldraw_ynh/README_fr.md

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<!--
N.B.: This README was automatically generated by https://github.com/YunoHost/apps/tree/master/tools/README-generator
It shall NOT be edited by hand.
-->
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# TLDraw pour YunoHost
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[![Niveau dintégration](https://dash.yunohost.org/integration/tldraw.svg)](https://dash.yunohost.org/appci/app/tldraw) ![Statut du fonctionnement](https://ci-apps.yunohost.org/ci/badges/tldraw.status.svg) ![Statut de maintenance](https://ci-apps.yunohost.org/ci/badges/tldraw.maintain.svg)
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[![Installer TLDraw avec YunoHost](https://install-app.yunohost.org/install-with-yunohost.svg)](https://install-app.yunohost.org/?app=tldraw)
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*[Read this readme in english.](./README.md)*
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> *Ce package vous permet dinstaller TLDraw rapidement et simplement sur un serveur YunoHost.
Si vous navez pas YunoHost, regardez [ici](https://yunohost.org/#/install) pour savoir comment linstaller et en profiter.*
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## Vue densemble
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TLDraw is a tiny little drawing app.
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### Features
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- Very clean and nice UX
- Snappy and very low memory footprint on the server
- PWA ready
- Multiplayer mode (iFrame compatible)
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**Version incluse :** 1.24.5~ynh2
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**Démo :** https://tldraw.com
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## Captures décran
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![Capture décran de TLDraw](./doc/screenshots/TLDraw_screenshot.png)
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## Avertissements / informations importantes
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* TLDraw can't be installed on a subpath, and needs a fully dedicated domain
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* The multiplayer mode requires Liveblocks API keys (Public and Secret)
* You can get some for free at liveblocks.io
* Be **very careful** though, and keep in mind that by doing so, all your multiplayer rooms data will be stored on livestocks.io SaaS servers, and **NOT** on your server
* Multiplayer mode is completely optional and you don't have to use it
* If API keys are not provided, it will be automatically deactivated
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* TLDraw will not take a lot of disk or memory space while running.
* **However**, you will need at least 2.5GB of RAM and 5GB of disk space during installation time
* The build can be quite long, be patient!
* TLDraw offers all functionnalities (including multiplayer) for free at tldraw.com
* However, they have restricted the use of multiplayer mode within an iFrame, which could be a problem
* TLDraw YunoHost app is patching that restriction so that you can use multiplayer mode within an iFrame as before
* It could be possible to self-host a multiplayer layer in the future. Some projects have been launched, based on YJS library, such as https://github.com/nimeshnayaju/yjs-tldraw, but sadly none of them is mature enough to be included here.
* Obviously, as soon as multiplayer could be enabled without going through Liveblocks SaaS servers, the app will be updated accordingly
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## Documentations et ressources
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* Site officiel de lapp : <https://tldraw.com>
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* Documentation officielle utilisateur : <https://github.com/tldraw/tldraw/blob/main/guides/documentation.md>
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* Documentation officielle de ladmin : <https://github.com/tldraw/tldraw/blob/main/guides/documentation.md>
* Dépôt de code officiel de lapp : <https://github.com/tldraw/tldraw>
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* Documentation YunoHost pour cette app : <https://yunohost.org/app_tldraw>
* Signaler un bug : <https://github.com/YunoHost-Apps/tldraw_ynh/issues>
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## Informations pour les développeurs
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Merci de faire vos pull request sur la [branche testing](https://github.com/YunoHost-Apps/tldraw_ynh/tree/testing).
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Pour essayer la branche testing, procédez comme suit.
``` bash
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sudo yunohost app install https://github.com/YunoHost-Apps/tldraw_ynh/tree/testing --debug
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ou
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sudo yunohost app upgrade tldraw -u https://github.com/YunoHost-Apps/tldraw_ynh/tree/testing --debug
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```
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**Plus dinfos sur le packaging dapplications :** <https://yunohost.org/packaging_apps>