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Merge pull request #113 from YunoHost-Apps/testing

Testing / misc cleanup
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Alexandre Aubin 2024-05-02 02:05:00 +02:00 committed by GitHub
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# All available README files by language
- [Read the README in English](README.md)
- [Irakurri README euskaraz](README_eu.md)
- [Lire le README en français](README_fr.md)
- [Le o README en galego](README_gl.md)
- [Leggi il “README” in italiano](README_it.md)
- [阅读中文(简体)的 README](README_zh_Hans.md)

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[![Install TLDraw with YunoHost](https://install-app.yunohost.org/install-with-yunohost.svg)](https://install-app.yunohost.org/?app=tldraw)
*[Read this README is other languages.](./ALL_README.md)*
*[Read this README in other languages.](./ALL_README.md)*
> *This package allows you to install TLDraw quickly and simply on a YunoHost server.*
> *If you don't have YunoHost, please consult [the guide](https://yunohost.org/install) to learn how to install it.*

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<!--
Ohart ongi: README hau automatikoki sortu da <https://github.com/YunoHost/apps/tree/master/tools/readme_generator>ri esker
EZ editatu eskuz.
-->
# TLDraw YunoHost-erako
[![Integrazio maila](https://dash.yunohost.org/integration/tldraw.svg)](https://dash.yunohost.org/appci/app/tldraw) ![Funtzionamendu egoera](https://ci-apps.yunohost.org/ci/badges/tldraw.status.svg) ![Mantentze egoera](https://ci-apps.yunohost.org/ci/badges/tldraw.maintain.svg)
[![Instalatu TLDraw YunoHost-ekin](https://install-app.yunohost.org/install-with-yunohost.svg)](https://install-app.yunohost.org/?app=tldraw)
*[Irakurri README hau beste hizkuntzatan.](./ALL_README.md)*
> *Pakete honek TLDraw YunoHost zerbitzari batean azkar eta zailtasunik gabe instalatzea ahalbidetzen dizu.*
> *YunoHost ez baduzu, kontsultatu [gida](https://yunohost.org/install) nola instalatu ikasteko.*
## Aurreikuspena
TLDraw is a tiny little drawing app.
### Features
- Very clean and nice UX
- Snappy and very low memory footprint on the server
- PWA ready
- Multiplayer mode (iFrame compatible)
**Paketatutako bertsioa:** 1.24.5~ynh3
**Demoa:** <https://tldraw.com>
## Pantaila-argazkiak
![TLDraw(r)en pantaila-argazkia](./doc/screenshots/TLDraw_screenshot.png)
## Dokumentazioa eta baliabideak
- Aplikazioaren webgune ofiziala: <https://tldraw.com>
- Jatorrizko aplikazioaren kode-gordailua: <https://github.com/tldraw/tldraw>
- YunoHost Denda: <https://apps.yunohost.org/app/tldraw>
- Eman errore baten berri: <https://github.com/YunoHost-Apps/tldraw_ynh/issues>
## Garatzaileentzako informazioa
Bidali `pull request`a [`testing` abarrera](https://github.com/YunoHost-Apps/tldraw_ynh/tree/testing).
`testing` abarra probatzeko, ondorengoa egin:
```bash
sudo yunohost app install https://github.com/YunoHost-Apps/tldraw_ynh/tree/testing --debug
edo
sudo yunohost app upgrade tldraw -u https://github.com/YunoHost-Apps/tldraw_ynh/tree/testing --debug
```
**Informazio gehiago aplikazioaren paketatzeari buruz:** <https://yunohost.org/packaging_apps>

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## Vue densemble
TLDraw is a tiny little drawing app.
TLDraw est une petite application de dessin.
### Features
- Very clean and nice UX
- Snappy and very low memory footprint on the server
- PWA ready
- Multiplayer mode (iFrame compatible)
### Caractéristiques
- UX très propre et agréable
- Empreinte mémoire vive et très faible sur le serveur
- Prêt pour PWA
- Mode multijoueur (compatible iFrame)
**Version incluse:** 1.24.5~ynh3

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<!--
注意:此 README 由 <https://github.com/YunoHost/apps/tree/master/tools/readme_generator> 自动生成
请勿手动编辑。
-->
# YunoHost 的 TLDraw
[![集成程度](https://dash.yunohost.org/integration/tldraw.svg)](https://dash.yunohost.org/appci/app/tldraw) ![工作状态](https://ci-apps.yunohost.org/ci/badges/tldraw.status.svg) ![维护状态](https://ci-apps.yunohost.org/ci/badges/tldraw.maintain.svg)
[![使用 YunoHost 安装 TLDraw](https://install-app.yunohost.org/install-with-yunohost.svg)](https://install-app.yunohost.org/?app=tldraw)
*[阅读此 README 的其它语言版本。](./ALL_README.md)*
> *通过此软件包,您可以在 YunoHost 服务器上快速、简单地安装 TLDraw。*
> *如果您还没有 YunoHost请参阅[指南](https://yunohost.org/install)了解如何安装它。*
## 概况
TLDraw is a tiny little drawing app.
### Features
- Very clean and nice UX
- Snappy and very low memory footprint on the server
- PWA ready
- Multiplayer mode (iFrame compatible)
**分发版本:** 1.24.5~ynh3
**演示:** <https://tldraw.com>
## 截图
![TLDraw 的截图](./doc/screenshots/TLDraw_screenshot.png)
## 文档与资源
- 官方应用网站: <https://tldraw.com>
- 上游应用代码库: <https://github.com/tldraw/tldraw>
- YunoHost 商店: <https://apps.yunohost.org/app/tldraw>
- 报告 bug <https://github.com/YunoHost-Apps/tldraw_ynh/issues>
## 开发者信息
请向 [`testing` 分支](https://github.com/YunoHost-Apps/tldraw_ynh/tree/testing) 发送拉取请求。
如要尝试 `testing` 分支,请这样操作:
```bash
sudo yunohost app install https://github.com/YunoHost-Apps/tldraw_ynh/tree/testing --debug
sudo yunohost app upgrade tldraw -u https://github.com/YunoHost-Apps/tldraw_ynh/tree/testing --debug
```
**有关应用打包的更多信息:** <https://yunohost.org/packaging_apps>

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# See here for more information
# https://github.com/YunoHost/package_check#syntax-check_process-file
# Move this file from check_process.default to check_process when you have filled it.
;; Test complet
; Manifest
domain="domain.tld"
is_public=1
publickey="public"
secretkey="secret"
; Checks
pkg_linter=1
setup_sub_dir=0
setup_root=1
setup_nourl=0
setup_private=1
setup_public=1
upgrade=1
backup_restore=1
multi_instance=1
port_already_use=0
change_url=1
;;; Options
Email=
Notification=none
;;; Upgrade options
; commit=CommitHash
name=Name and date of the commit.
manifest_arg=domain=DOMAIN&path=PATH&is_public=1&language=fr&admin=USER&password=pass&port=666&

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## Config panel are available from webadmin > Apps > YOUR_APP > Config Panel Button
## Those panels let user configure some params on their apps using a friendly interface,
## and remove the need to manually edit files from the command line.
## From a packager perspective, this .toml is coupled to the scripts/config script,
## which may be used to define custom getters/setters. However, most use cases
## should be covered automagically by the core, thus it may not be necessary
## to define a scripts/config at all!
## -----------------------------------------------------------------------------
## IMPORTANT: In accordance with YunoHost's spirit, please keep things simple and
## do not overwhelm the admin with tons of misunderstandable or advanced settings.
## -----------------------------------------------------------------------------
## The top level describe the entire config panels screen.
## The version is a required property.
## Here a small reminder to associate config panel version with YunoHost version
## | Config | YNH | Config panel small change log |
## | ------ | --- | ------------------------------------------------------- |
## | 0.1 | 3.x | 0.1 config script not compatible with YNH >= 4.3 |
## | 1.0 | 4.3.x | The new config panel system with 'bind' property |
version = "1.0"
## (optional) i18n property let you internationalize questions, however this feature
## is only available in core configuration panel (like yunohost domain config).
## So in app config panel this key is ignored for now, but you can internationalize
## by using a lang dictionary (see property name bellow)
# i18n = "prefix_translation_key"
################################################################################
#### ABOUT PANELS
################################################################################
## The next level describes web admin panels
## You have to choose an ID for each panel, in this example the ID is "main"
## Keep in mind this ID will be used in CLI to refer to your question, so choose
## something short and meaningfull.
## In the webadmin, each panel corresponds to a distinct tab / form
[main]
## Define the label for your panel
## Internationalization works similarly to the 'description' and 'ask' questions in the manifest
# name.en = "Main configuration"
# name.fr = "Configuration principale"
## (optional) If you need to trigger a service reload-or-restart after the user
## change a question in this panel, you can add your service in the list.
services = ["__APP__"]
# or services = ["nginx", "__APP__"] to also reload-or-restart nginx
## (optional) This help properties is a short help displayed on the same line
## than the panel title but not displayed in the tab.
# help = ""
############################################################################
#### ABOUT SECTIONS
############################################################################
## A panel is composed of one or several sections.
##
## Sections are meant to group questions together when they correspond to
## a same subtopic. This impacts the rendering in terms of CLI prompts
## and HTML forms
##
## You should choose an ID for your section, and prefix it with the panel ID
## (Be sure to not make a typo in the panel ID, which would implicitly create
## an other entire panel)
##
## We use the context of pepettes_ynh as an example,
## which is a simple donation form app written in python,
## and for which the admin will want to edit the configuration
[main.customization]
## (optional) Defining a proper title for sections is not mandatory
## and depends on the exact rendering you're aiming for the CLI / webadmin
name = ""
## (optional) This help properties is a short help displayed on the same line
## than the section title, meant to provide additional details
# help = ""
## (optional) As for panel, you can specify to trigger a service
## reload-or-restart after the user change a question in this section.
## This property is added to the panel property, it doesn't deactivate it.
## So no need to replicate, the service list from panel services property.
# services = []
## (optional) By default all questions are optionals, but you can specify a
## default behaviour for question in the section
optional = false
## (optional) It's also possible with the 'visible' property to only
## display the section depending on the user's answers to previous questions.
##
## Be careful that the 'visible' property should only refer to **previous** questions
## Hence, it should not make sense to have a "visible" property on the very first section.
##
## Also, keep in mind that this feature only works in the webadmin and not in CLI
## (therefore a user could be prompted in CLI for a question that may not be relevant)
# visible = true
########################################################################
#### ABOUT QUESTIONS
########################################################################
## A section is compound of one or several questions.
## ---------------------------------------------------------------------
## IMPORTANT: as for panel and section you have to choose an ID, but this
## one should be unique in all this document, even if the question is in
## an other panel.
## ---------------------------------------------------------------------
## You can use same questions types and properties than in manifest.yml
## install part. However, in YNH 4.3, a lot of change has been made to
## extend availables questions types list.
## See: TODO DOC LINK
[main.customization.project_name]
## (required) The ask property is equivalent to the ask property in
## the manifest. However, in config panels, questions are displayed on the
## left side and therefore have less space to be rendered. Therefore,
## it is better to use a short question, and use the "help" property to
## provide additional details if necessary.
ask.en = "Name of the project"
## (required) The type property indicates how the question should be
## displayed, validated and managed. Some types have specific properties.
##
## Types available: string, boolean, number, range, text, password, path
## email, url, date, time, color, select, domain, user, tags, file.
##
## For a complete list with specific properties, see: TODO DOC LINK
type = "string"
########################################################################
#### ABOUT THE BIND PROPERTY
########################################################################
## (recommended) 'bind' property is a powerful feature that let you
## configure how and where the data will be read, validated and written.
## By default, 'bind property is in "settings" mode, it means it will
## **only** read and write the value in application settings file.
## bind = "settings"
## However, settings usually correspond to key/values in actual app configurations
## Hence, a more useful mode is to have bind = ":FILENAME". In that case, YunoHost
## will automagically find a line with "KEY=VALUE" in FILENAME
## (with the adequate separator between KEY and VALUE)
##
## YunoHost will then use this value for the read/get operation.
## During write/set operations, YunoHost will overwrite the value
## in **both** FILENAME and in the app's settings.yml
## Configuration file format supported: yaml, toml, json, ini, env, php,
## python. The feature probably works with others formats, but should be tested carefully.
## Note that this feature only works with relatively simple cases
## such as `KEY: VALUE`, but won't properly work with
## complex data structures like multilin array/lists or dictionnaries.
## It also doesn't work with XML format, custom config function call, php define(), ...
## More info on TODO
# bind = ":/var/www/__APP__/settings.py"
## By default, bind = ":FILENAME" will use the question ID as KEY
## ... but the question ID may sometime not be the exact KEY name in the configuration file.
##
## In particular, in pepettes, the python variable is 'name' and not 'project_name'
## (c.f. https://github.com/YunoHost-Apps/pepettes_ynh/blob/5cc2d3ffd6529cc7356ff93af92dbb6785c3ab9a/conf/settings.py##L11 )
##
## In that case, the key name can be specified before the column ':'
bind = "name:/var/www/__APP__/settings.py"
## ---------------------------------------------------------------------
## IMPORTANT: other 'bind' mode exists:
##
## bind = "FILENAME" (with no column character before FILENAME)
## may be used to bind to the **entire file content** (instead of a single KEY/VALUE)
## This could be used to expose an entire configuration file, or binary files such as images
## For example:
## bind = "/var/www/__APP__/img/logo.png"
##
## bind = "null" can be used to disable reading / writing in settings.
## This creates sort of a "virtual" or "ephemeral" question which is not related to any actual setting
## In this mode, you are expected to define custom getter/setters/validators in scripts/config:
##
## getter: get__QUESTIONID()
## setter: set__QUESTIONID()
## validator: validate__QUESTIONID()
##
## You can also specify a common getter / setter / validator, with the
## function 'bind' mode, for example here it will try to run
## get__array_settings() first.
# bind = "array_settings()"
## ---------------------------------------------------------------------
## ---------------------------------------------------------------------
## IMPORTANT: with the exception of bind=null questions,
## question IDs should almost **always** correspond to an app setting
## initialized / reused during install/upgrade.
## Not doing so may result in inconsistencies between the config panel mechanism
## and the use of ynh_add_config
## ---------------------------------------------------------------------
########################################################################
#### OTHER GENERIC PROPERTY FOR QUESTIONS
########################################################################
## (optional) An help text for the question
help = "Fill the name of the project which will received donation"
## (optional) An example display as placeholder in web form
# example = "YunoHost"
## (optional) set to true in order to redact the value in operation logs
# redact = false
## (optional) A validation pattern
## ---------------------------------------------------------------------
## IMPORTANT: your pattern should be between simple quote, not double.
## ---------------------------------------------------------------------
pattern.regexp = '^\w{3,30}$'
pattern.error = "The name should be at least 3 chars and less than 30 chars. Alphanumeric chars are accepted"
## Note: visible and optional properties are also available for questions
[main.customization.contact_url]
ask = "Contact url"
type = "url"
example = "mailto: contact@example.org"
help = "mailto: accepted"
pattern.regexp = '^mailto:[^@]+@[^@]+|https://$'
pattern.error = "Should be https or mailto:"
bind = ":/var/www/__APP__/settings.py"
[main.customization.logo]
ask = "Logo"
type = "file"
accept = ".png"
help = "Fill with an already resized logo"
bind = "__FINALPATH__/img/logo.png"
[main.customization.favicon]
ask = "Favicon"
type = "file"
accept = ".png"
help = "Fill with an already sized favicon"
bind = "__FINALPATH__/img/favicon.png"
[main.stripe]
name = "Stripe general info"
optional = false
# The next alert is overwrited with a getter from the config script
[main.stripe.amount]
ask = "Donation in the month : XX €
type = "alert"
style = "success"
[main.stripe.publishable_key]
ask = "Publishable key"
type = "string"
redact = true
help = "Indicate here the stripe publishable key"
bind = ":/var/www/__APP__/settings.py"
[main.stripe.secret_key]
ask = "Secret key"
type = "string"
redact = true
help = "Indicate here the stripe secret key"
bind = ":/var/www/__APP__/settings.py"
[main.stripe.prices]
ask = "Prices ID"
type = "tags"
help = """\
Indicates here the prices ID of donation products you created in stripe interfaces. \
Go on [Stripe products](https://dashboard.stripe.com/products) to create those donation products. \
Fill it tag with 'FREQUENCY/CURRENCY/PRICE_ID' \
FREQUENCY: 'one_time' or 'recuring' \
CURRENCY: 'EUR' or 'USD' \
PRICE_ID: ID from stripe interfaces starting with 'price_' \
"""
pattern.regexp = '^(one_time|recuring)/(EUR|USD)/price_.*$'
pattern.error = "Please respect the format describe in help text for each price ID"

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* Le mode multijoueur nécessite les clés API Liveblocks (Public et Secret)
* Vous pouvez en obtenir gratuitement sur liveblocks.io
* Soyez **très prudent** cependant et gardez à l'esprit qu'en procédant ainsi, toutes les données de vos salles multijoueurs seront stockées sur les serveurs SaaS de animals.io, et **PAS** sur votre serveur.
* Le mode multijoueur est totalement facultatif et vous n'êtes pas obligé de l'utiliser
* Si les clés API ne sont pas fournies, elles seront automatiquement désactivées
* TLDraw offre toutes les fonctionnalités (y compris le multijoueur) gratuitement sur tldraw.com
* Cependant, ils ont restreint l'utilisation du mode multijoueur au sein d'un iFrame, ce qui pourrait poser problème
* L'application TLDraw YunoHost corrige cette restriction afin que vous puissiez utiliser le mode multijoueur dans un iFrame comme avant.
* Il pourrait être possible d'auto-héberger une couche multijoueur à l'avenir. Certains projets ont été lancés, basés sur la bibliothèque YJS, comme https://github.com/nimeshnayaju/yjs-tldraw, mais malheureusement aucun d'entre eux n'est suffisamment mature pour être inclus ici.
* Évidemment, dès que le multijoueur pourra être activé sans passer par les serveurs SaaS Liveblocks, l'application sera mise à jour en conséquence

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TLDraw est une petite application de dessin.
### Caractéristiques
- UX très propre et agréable
- Empreinte mémoire vive et très faible sur le serveur
- Prêt pour PWA
- Mode multijoueur (compatible iFrame)

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@ -16,7 +16,7 @@ demo = "https://tldraw.com"
code = "https://github.com/tldraw/tldraw"
[integration]
yunohost = ">= 11.1.20"
yunohost = ">= 11.2"
architectures = "all"
multi_instance = true
ldap = false
@ -27,10 +27,7 @@ ram.runtime = "50M"
[install]
[install.domain]
help.en = "TLDraw needs a fully dedicated domain"
help.fr = "TLDraw nécessite une installation à la racine du domaine"
type = "domain"
full_domain = true
[install.init_main_permission]
type = "group"
@ -56,8 +53,9 @@ ram.runtime = "50M"
[resources.sources.main]
url = "https://github.com/tldraw/tldraw/archive/8e55e263bf45cb6d425178c638aec385ec01e62c.zip"
sha256 = "d090aac97266e043418ec34d46e722dd69c7dace4bd30f39afb9478eb21271d1"
autoupdate.upstream = "https://github.com/tldraw/tldraw"
autoupdate.strategy = "latest_github_commit"
# Disabled autoupdate for now because it's flooding with PRs which are failing the test
# The "multiplayer" patch needs to be fixed to be adapted to newer versions
#autoupdate.strategy = "latest_github_commit"
[resources.ports]

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*~
*.sw[op]

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*~
*.sw[op]