diff --git a/README.md b/README.md index 8345ea0..7df2adb 100644 --- a/README.md +++ b/README.md @@ -46,11 +46,11 @@ TLDraw is a tiny little drawing app. * TLDraw will not take a lot of disk or memory space while running. * **However**, you will need at least 2.5GB of RAM and 5GB of disk space during installation time - * The build can be quite long, be patient ! + * The build can be quite long, be patient! * TLDraw offers all functionnalities (including multiplayer) for free at tldraw.com * However, they have restricted the use of multiplayer mode within an iFrame, which could be a problem - * TLDraw Yunohost app is patching that restriction so that you can use multiplayer mode within an iFrame as before + * TLDraw YunoHost app is patching that restriction so that you can use multiplayer mode within an iFrame as before * It could be possible to self-host a multiplayer layer in the future. Some projects have been launched, based on YJS library, such as https://github.com/nimeshnayaju/yjs-tldraw, but sadly none of them is mature enough to be included here. * Obviously, as soon as multiplayer could be enabled without going through Liveblocks SaaS servers, the app will be updated accordingly diff --git a/README_fr.md b/README_fr.md index 9e3dd29..9eac9c1 100644 --- a/README_fr.md +++ b/README_fr.md @@ -46,11 +46,11 @@ TLDraw is a tiny little drawing app. * TLDraw will not take a lot of disk or memory space while running. * **However**, you will need at least 2.5GB of RAM and 5GB of disk space during installation time - * The build can be quite long, be patient ! + * The build can be quite long, be patient! * TLDraw offers all functionnalities (including multiplayer) for free at tldraw.com * However, they have restricted the use of multiplayer mode within an iFrame, which could be a problem - * TLDraw Yunohost app is patching that restriction so that you can use multiplayer mode within an iFrame as before + * TLDraw YunoHost app is patching that restriction so that you can use multiplayer mode within an iFrame as before * It could be possible to self-host a multiplayer layer in the future. Some projects have been launched, based on YJS library, such as https://github.com/nimeshnayaju/yjs-tldraw, but sadly none of them is mature enough to be included here. * Obviously, as soon as multiplayer could be enabled without going through Liveblocks SaaS servers, the app will be updated accordingly diff --git a/doc/DISCLAIMER.md b/doc/DISCLAIMER.md index f3285d8..abbb9d6 100644 --- a/doc/DISCLAIMER.md +++ b/doc/DISCLAIMER.md @@ -8,11 +8,11 @@ * TLDraw will not take a lot of disk or memory space while running. * **However**, you will need at least 2.5GB of RAM and 5GB of disk space during installation time - * The build can be quite long, be patient ! + * The build can be quite long, be patient! * TLDraw offers all functionnalities (including multiplayer) for free at tldraw.com * However, they have restricted the use of multiplayer mode within an iFrame, which could be a problem - * TLDraw Yunohost app is patching that restriction so that you can use multiplayer mode within an iFrame as before + * TLDraw YunoHost app is patching that restriction so that you can use multiplayer mode within an iFrame as before * It could be possible to self-host a multiplayer layer in the future. Some projects have been launched, based on YJS library, such as https://github.com/nimeshnayaju/yjs-tldraw, but sadly none of them is mature enough to be included here. * Obviously, as soon as multiplayer could be enabled without going through Liveblocks SaaS servers, the app will be updated accordingly \ No newline at end of file diff --git a/manifest.json b/manifest.json index ba1e843..0a2a4ef 100644 --- a/manifest.json +++ b/manifest.json @@ -3,7 +3,8 @@ "id": "tldraw", "packaging_format": 1, "description": { - "en": "A tiny little drawing app" + "en": "A tiny little drawing app", + "fr": "Une toute petite application de dessin" }, "version": "1.24.5~ynh2", "url": "https://tldraw.com", @@ -46,11 +47,11 @@ "type": "string", "help": { "en": "Multiplayer mode requires a Liveblocks API Public Key (you can get one for free at https://liveblocks.io). Don't input anything if you don't want multiplayer mode.", - "fr": "Le mode d'édition instantanée requiert une clef publique d'API Liveblocks (vous pouvez en obtenir une gratuitement sur ttps://liveblocks.io). Ne mettez rien si vous ne souhaitez pas de mode d'étition instantanée" + "fr": "Le mode d'édition instantanée requiert une clef publique d'API Liveblocks (vous pouvez en obtenir une gratuitement sur ttps://liveblocks.io). Ne mettez rien si vous ne souhaitez pas de mode d'étition instantanée." }, "ask": { - "en": "API Public Key", - "fr": "API Public Key" + "en": "Liveblocks API Public Key", + "fr": "Clé publique de l'API Liveblocks" } }, { @@ -58,11 +59,11 @@ "type": "string", "help": { "en": "Multiplayer mode requires a Liveblocks API Secret Key (you can get one for free at https://liveblocks.io). Don't input anything if you don't want multiplayer mode.", - "fr": "Le mode d'édition instantanée requiert une clef secrete d'API Liveblocks (vous pouvez en obtenir une gratuitement sur ttps://liveblocks.io). Ne mettez rien si vous ne souhaitez pas de mode d'étition instantanée" + "fr": "Le mode d'édition instantanée requiert une clef secrete d'API Liveblocks (vous pouvez en obtenir une gratuitement sur ttps://liveblocks.io). Ne mettez rien si vous ne souhaitez pas de mode d'étition instantanée." }, "ask": { - "en": "API Secret Key", - "fr": "API Secret Key" + "en": "Liveblocks API Secret Key", + "fr": "Clé secrète de l'API Liveblocks" } } ]