* TLDraw can't be installed on a subpath, and needs a fully dedicated domain * The multiplayer mode requires Liveblocks API keys (Public and Secret) * You can get some for free at liveblocks.io * Be **very careful** though, and keep in mind that by doing so, all your multiplayer rooms data will be stored on livestocks.io SaaS servers, and **NOT** on your server * Multiplayer mode is completely optional and you don't have to use it * If API keys are not provided, it will be automatically deactivated * TLDraw will not take a lot of disk or memory space while running. * **However**, you will need at least 2.5GB of RAM and 5GB of disk space during installation time * The build can be quite long, be patient ! * TLDraw offers all functionnalities (including multiplayer) for free at tldraw.com * However, they have restricted the use of multiplayer mode within an iFrame, which could be a problem * TLDraw Yunohost app is patching that restriction so that you can use multiplayer mode within an iFrame as before * It could be possible to self-host a multiplayer layer in the future. Some projects have been launched, based on YJS library, such as https://github.com/nimeshnayaju/yjs-tldraw, but sadly none of them is mature enough to be included here. * Obviously, as soon as multiplayer could be enabled without going through Liveblocks SaaS servers, the app will be updated accordingly