7fd3b6445f
fix yunohost-admin build |
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chroots | ||
config | ||
doc | ||
scripts | ||
.gitignore | ||
daily-build | ||
init.sh | ||
nodesource.gpg | ||
README.md | ||
ynh-build |
Vinaigrette
Build those damn .deb's
How this shit works
Content
The script init.sh
is here to be able to easily redeploy the whole ecosystem on a new machine.
Scripts to handle common tasks
ynh-build
, to build a new version of Yunohost packages from the git repositoriesbuild_deb
(in/scripts/
, which is used byynh-build
but can also be used to manually build stuff like metronome ...)
Tools used
pbuilder
build the packages (usingdpkg-buildpackage
I believe)rebuildd
handles 'build jobs' (gets notified byreprepro
manages the HTTP(S) repo in/var/www/repo/debian/
nginx
to serve the repo- (not yet repaired?) a custom service to handle hooks from github
Services
These services should be running for everything to work properly
rebuildd
rebuildd-httpd
(andnginx
) to have "nice" interface to monitor and read build logs- (not yet repaired?) the github webhook handling service
Useful commands
rebuildd-job list
to list jobsrebuildd
starts the rebuildd server/daemon - for now I have to start it manually anddisown
it. The service should be working but there's some weird stuff about lxc making it crashed ?rebuildd-httpd 127.0.0.1:9998
starts the monitoring/log web interface - same asrebuildd
, gotta start it manually for now :/- in
/var/www/repo/debian
, you can list available packages withreprepro list jessie
Misc notes
Hooks thingy
At the start of the build, pbuilder will call the hooks in scripts/pbuilder/hooks
If you need to rebuild custom packages (for instance, metronome ?)
- See scripts/ynh-custom-builds
Chroot images
- To build stuff, pbuilder needs to chroot in environnement.
- These are contained in
images/$dist-$arch.tgz
- You can rebuild them from
images/make-images
'Packages' are generally 'source packages' for debian people
Interesting note from this page
an maintainers, packages are source packages, not binary packages. They never interact directly with the internals binary packages. In fact only 'dpkg-deb' and 'dpkg' developers need to know what they are. In fact it is not recommended to do so.
If a developer were to explain someone how to build a Debian package, he will certainly explain how to make a source package and how to build it.
On the other hand, not every developer wants to submit his software to Debian (yet), but still wants to profit from the advantages a packaging system like 'dpkg' offers without releasing package source code. Personally I will release my freeware projects still as tar.gz files with source code etc. for all kind of platforms, while I plan to offer more and more '.deb' packages for the convenience of Debian users who just want to install and use my software.
Relaunching a build manually with a shell ?
- Copy the 'shell after error' hook :
cp /usr/share/doc/pbuilder/examples/C10shell /home/vinaigrette/scripts/pbuilder/hooks/
- cd /var/cache/rebuildd/build/
- /home/vinaigrette/scripts/rebuildd/build-binaries stretch rspamd 1.6.4 armhf
Removing "conflicting" sources
- Sometimes reprepro is an ass and wont let you add some sources because a supposedly more recent version already exists
- To make it happy, you can use the undocumented
removesrc
feature :
reprepro removesrc <codename> <source-package-names> [<source-version>]
# For instance
reprepro removesrc stretch yunohost-admin 3.0.0+201804281857
What do I do if a job crashed for some weird reason ?
Sometimes build crash for random reason and just relaunching them fixes the
situation. But since that would be too simple, you can't just use the standard
'requeue' action of the rebuildd-job
command because your job will end up in
WAIT_LOCKED indifinetely -.- ...
Instead, you can re-add the job for the corresponding architecture. See
./scripts/rebuildd-job add --help
.