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Small fixes

This commit is contained in:
Rafi594 2020-07-29 22:33:42 +02:00
parent 949c41d82c
commit 6189d933ab
3 changed files with 33 additions and 2 deletions

View file

@ -3,11 +3,12 @@
# Move this file from check_process.default to check_process when you have filled it.
;; Test complet
;; Test complet minetest_game
; Manifest
domain="domain.tld" (DOMAIN)
pvp=1
servername="packagecheck"
game="minetest_game"
creative=0
damage=1
is_public=0 (PUBLIC|public=1|private=0)
@ -27,6 +28,32 @@
port_already_use=1
change_url=0
;; Test complet capturetheflag
; Manifest
domain="domain.tld" (DOMAIN)
pvp=1
servername="packagecheck"
game="capturetheflag"
creative=0
damage=1
is_public=0 (PUBLIC|public=1|private=0)
password="pass"
port="30000" (PORT)
; Checks
pkg_linter=1
setup_sub_dir=0
setup_root=0
setup_nourl=1
setup_private=0
setup_public=0
upgrade=1
backup_restore=1
multi_instance=1
incorrect_path=0
port_already_use=1
change_url=0
;;; Levels
# If the level 5 (Package linter) is forced to 1. Please add justifications here.
Level 5=auto

View file

@ -6,7 +6,7 @@
"en": "Free, open source voxel game engine and game. Need a client to connect to the server.",
"fr": "Moteur de jeu de type « bac à sable » gratuit et open source. Nécessite un client pour se connecter au serveur."
},
"version": "5.3.0~ynh",
"version": "5.3.0~ynh1",
"url": "http://www.minetest.net/",
"license": "MIT",
"maintainer": {

View file

@ -128,6 +128,10 @@ pushd /opt/yunohost/$app
# Install the game
if [ $game = "capturetheflag" ]; then
# Download Capture The Flag
# To avoid mess remove this first
ynh_secure_remove games/capturetheflag/
# Then clone the latest version from git
git clone --recursive https://github.com/MT-CTF/capturetheflag.git games/capturetheflag
else
# Download Minetest Game