mirror of
https://github.com/YunoHost-Apps/minetest_ynh.git
synced 2024-09-03 20:36:00 +02:00
97 lines
3.2 KiB
JSON
97 lines
3.2 KiB
JSON
{
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"name": "Minetest",
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"id": "minetest",
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"packaging_format": 1,
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"description": {
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"en": "Free, open source voxel game engine and game. Need a client to connect to the server.",
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"fr": "Moteur de jeu de type « bac à sable » gratuit et open source. Nécessite un client pour se connecter au serveur."
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},
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"version": "5.3.0~ynh1",
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"url": "http://www.minetest.net/",
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"license": "MIT",
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"maintainer": {
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"name": "rafi59",
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"email": "rafi59_dev@srvmaison.fr.nf",
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"url": ""
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},
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"previous_maintainers": {
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"name": "Luc Didry",
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"email": "luc@framasoft.org",
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"url": "https://framasoft.org"
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},
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"requirements": {
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"yunohost": ">= 3.5"
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},
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"multi_instance": true,
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"services": [
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"nginx"
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],
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"arguments": {
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"install" : [
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{
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"name": "server_domain",
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"type": "domain",
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"ask": {
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"en": "Choose a domain for your Minetest server",
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"fr": "Choisissez un domaine pour votre serveur Minetest"
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},
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"example": "domain.org"
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},
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{
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"name": "is_public",
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"type": "boolean",
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"ask": {
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"en": "Is it a public server? (should we announce it?)",
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"fr": "Est-ce un serveur public ? (devons-nous l'annoncer ?)"
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},
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"default": false
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},
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{
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"name": "game",
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"ask": {
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"en": "Choose a game for your server",
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"fr": "Choissisez un jeu pour votre serveur"
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},
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"choises": ["minetest_game", "capturetheflag"],
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"default": "minetest_game",
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"hint": "Minetest_game is the minetest default game. / Capture The Flag player vs player game."
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},
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{
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"name": "servername",
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"type": "string",
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"ask": {
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"en": "Choose a name for your server",
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"fr": "Choissisez un nom pour votre serveur"
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},
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"default": "Minetest server"
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},
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{
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"name": "pvp",
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"type": "boolean",
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"ask": {
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"en": "Whether to enable players killing each other",
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"fr": "Permettre aux joueurs de se tuer l'un l'autre"
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},
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"default": false
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},
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{
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"name": "creative",
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"type": "boolean",
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"ask": {
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"en": "Whether to enable creative mode (unlimited inventory)",
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"fr": "Permettre l'utilisation du mode créatif (inventaire illimité)"
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},
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"default": false
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},
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{
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"name": "damage",
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"type": "boolean",
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"ask": {
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"en": "Enable players getting damage and dying",
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"fr": "Les joueurs pourront-ils recevoir des dommages et mourir ?"
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},
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"default": true
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}
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]
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}
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}
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